Strength
1
 
Perception
4
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
18
 
Barter
33
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
37
 
Melee Weapons
8
 
Repair
22
 
Science
22
 
Small Guns
39
 
Sneak
24
 
Speech
18
 
Unarmed
16
 
Level 1
ST 1 PE 4 EN 5 CH 6 IN 8 AG 9 LK 7
Small Guns, Medicine, and Barter
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