Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
11%
 
Dmg Resist
0%
 
Hit Points
350
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
15
 
Big Guns
15
 
Energy Weapons
100
 
Explosives
87
 
Lockpick
82
 
Medicine
81
 
Melee Weapons
15
 
Repair
81
 
Science
81
 
Small Guns
81
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Bloody Mess
Commando
Comprehension
Daddy's Boy/Girl (3)
Educated
Finesse
Gun Nut (3)
Intense Training (2)
Mysterious Stranger
Scrounger
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Energy Weapons, Science, and Repair
Level 2
Energy Weapons +3 (35), Lockpick +7 (24), Repair +2 (45), Explosives +3 (20), Science +2 (40), Medicine +2 (25)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 3
Small Guns +8 (28), Lockpick +4 (28), Explosives +8 (28)
Daddy's Boy/Girl
Level 4
Small Guns +7 (35), Lockpick +7 (35), Explosives +6 (34)
Educated
Level 5
Small Guns +2 (42), Energy Weapons +7 (42), Lockpick +7 (42), Explosives +6 (40), Science +1 (48)
Gun Nut
Level 6
Small Guns +5 (47), Energy Weapons +3 (45), Lockpick +5 (47), Explosives +7 (47), Medicine +3 (50)
Daddy's Boy/Girl
Level 7
Energy Weapons +8 (53), Lockpick +6 (53), Explosives +6 (53), Medicine +3 (53)
Gun Nut
Level 8
Small Guns +4 (56), Energy Weapons +4 (57), Lockpick +4 (57), Explosives +4 (57), Science +3 (56), Medicine +4 (57)
Commando
Level 9
Small Guns +4 (60), Energy Weapons +3 (60), Lockpick +3 (60), Repair +3 (60), Explosives +3 (60), Science +4 (60), Medicine +3 (60)
Scrounger
Level 10
Small Guns +3 (63), Energy Weapons +3 (63), Lockpick +4 (64), Repair +3 (63), Explosives +3 (63), Science +4 (64), Medicine +3 (63)
Finesse
Level 11
Small Guns +4 (67), Energy Weapons +5 (68), Lockpick +3 (67), Repair +4 (67), Explosives +4 (67), Science +1 (70), Medicine +2 (70)
Daddy's Boy/Girl
Level 12
Small Guns +4 (71), Energy Weapons +4 (72), Lockpick +4 (71), Repair +4 (71), Explosives +5 (72), Science +1 (71), Medicine +1 (71)
Bloody Mess
Level 13
Small Guns +1 (72), Energy Weapons +3 (75), Lockpick +4 (75), Repair +4 (75), Explosives +3 (75), Science +4 (75), Medicine +4 (75)
Intense Training (LK)
Level 14
Small Guns +5 (77), Energy Weapons +3 (78), Lockpick +3 (78), Repair +3 (78), Explosives +3 (78), Science +3 (78), Medicine +3 (78)
Mysterious Stranger
Level 15
Small Guns +2 (81), Energy Weapons +4 (82), Lockpick +4 (82), Repair +3 (81), Explosives +4 (82), Science +3 (81), Medicine +3 (81)
Intense Training (AG)
Level 16
Energy Weapons +18 (100), Explosives +5 (87)
Comprehension
Would you like to comment? Sign up for new account, or sign in if you are already a member.