Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
5
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
13
 
Big Guns
34
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
37
 
Medicine
15
 
Melee Weapons
19
 
Repair
25
 
Science
37
 
Small Guns
45
 
Sneak
17
 
Speech
13
 
Unarmed
19
 
Educated
Gun Nut (2)
Level 1
ST 7 PE 6 EN 7 CH 4 IN 5 AG 6 LK 5
Energy Weapons, Big Guns, and Small Guns
Level 2
Small Guns +1 (38), Lockpick +6 (23), Science +8 (23)
Gun Nut
Level 3
Small Guns +1 (44), Lockpick +7 (30), Science +7 (30)
Gun Nut
Level 4
Small Guns +1 (45), Lockpick +7 (37), Science +7 (37)
Educated
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