Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Entomologist
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Master Trader
Mysterious Stranger
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Pyromaniac
Rad Regeneration
Robotics Expert
Scoundrel
Silent Running
Sniper
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 1 PE 6 EN 6 CH 6 IN 9 AG 6 LK 6
Repair, Small Guns, and Speech
Level 2
Lockpick +8 (25), Explosives +8 (25), Science +2 (25), Medicine +1 (24)
Lady Killer/Black Widow
Bobblehead (Medicine)
Ant Sight
Level 3
Lockpick +3 (31), Repair +3 (42), Barter +8 (26), Science +5 (31)
Intense Training (LK)
Level 4
Small Guns +2 (35), Lockpick +4 (35), Repair +5 (47), Barter +4 (30), Science +4 (35)
Educated
Level 5
Small Guns +4 (39), Lockpick +5 (40), Repair +3 (50), Science +5 (40), Medicine +5 (40)
Comprehension
Level 6
Small Guns +11 (50), Lockpick +1 (41), Science +10 (50)
Entomologist
Level 7
Lockpick +9 (50), Speech +13 (46)
Toughness
Level 8
Sneak +18 (36), Speech +4 (50)
Bloody Mess
Level 9
Sneak +14 (50), Medicine +8 (48)
Commando
Level 10
Barter +22 (52)
Finesse
Level 11
Sneak +4 (54), Speech +10 (60), Barter +8 (60)
Mysterious Stranger
Level 12
Sneak +6 (70), Small Guns +10 (60), Science +6 (56)
Silent Running
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 13
Science +4 (70), Medicine +18 (66)
Robotics Expert
Power Armor Training
Rad Regeneration
Wired Reflexes
Barkskin
Level 14
Small Guns +2 (72), Lockpick +15 (75), Science +5 (75)
Cyborg
Level 15
Small Guns +8 (80), Repair +9 (69), Science +5 (80)
Chemist
Level 16
Repair +11 (80), Medicine +11 (77)
Better Criticals
Level 17
Speech +10 (80), Barter +9 (79), Medicine +3 (80)
Action Boy/Girl
Level 18
Lockpick +5 (80), Barter +1 (80), Big Guns +16 (44)
Sniper
Level 19
Energy Weapons +22 (62)
Concentrated Fire
Level 20
Energy Weapons +18 (80), Melee Weapons +4 (22)
Grim Reaper's Sprint
Level 21
Melee Weapons +22 (44)
Adamantium Skeleton
Level 22
Melee Weapons +22 (66)
Master Trader
Level 23
Explosives +8 (46), Melee Weapons +14 (80)
Ninja
Level 24
Explosives +14 (60), Big Guns +8 (52)
Chem Resistant
Level 25
Unarmed +22 (50)
Intense Training (AG)
Level 26
Unarmed +10 (60), Explosives +1 (61), Big Guns +11 (63)
Nerves of Steel
Level 27
Unarmed +10 (70), Explosives +9 (70), Big Guns +3 (66)
Pyromaniac
Level 28
Unarmed +10 (80), Explosives +10 (80), Big Guns +2 (68)
Fast Metabolism
Level 29
Repair +4 (84), Science +4 (84), Medicine +2 (82), Big Guns +12 (80)
Scoundrel
Level 30
Sneak +3 (90), Small Guns +3 (90), Repair +4 (89), Science +4 (89), Melee Weapons +2 (99), Medicine +6 (89)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Paradise Lost => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (91)
Tumblers Today => Lockpick +2 (89)
Nikola Tesla and You => Energy Weapons +2 (89)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Dean's Electronics => Repair +2 (93)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Dean's Electronics => Repair +2 (95)
Duck and Cover! => Explosives +2 (95)
Dean's Electronics => Repair +2 (97)
Duck and Cover! => Explosives +2 (97)
Dean's Electronics => Repair +2 (99)
Duck and Cover! => Explosives +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
Dean's Electronics => Repair +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Ghoul Ecology
Xenotech Expert
Superior Defender
Punga Power!
Pitt Fighter
Hematophage
Covert Ops
Booster Shot
Auto Expert
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