Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
390
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
60
 
Big Guns
16
 
Energy Weapons
100
 
Explosives
20
 
Lockpick
50
 
Medicine
100
 
Melee Weapons
100
 
Repair
50
 
Science
20
 
Small Guns
20
 
Sneak
60
 
Speech
85
 
Unarmed
18
 
Adamantium Skeleton
Better Criticals
Chem Resistant
Chemist
Commando
Comprehension
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (3)
Night Person
Rad Regeneration
Scoundrel
Sniper
Tag!
Toughness
Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 5 LK 7
Melee Weapons, Medicine, and Energy Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +2 (35), Speech +4 (20), Barter +4 (20), Melee Weapons +7 (40)
Intense Training (ST)
Level 3
Sneak +2 (18), Energy Weapons +5 (42), Speech +5 (25), Melee Weapons +5 (45)
Intense Training (PE)
Level 4
Sneak +2 (20), Energy Weapons +8 (50), Speech +2 (27), Medicine +5 (50)
Educated
Level 5
Sneak +2 (22), Energy Weapons +5 (55), Speech +3 (30), Melee Weapons +5 (50), Medicine +5 (55)
Comprehension
Level 6
Sneak +5 (27), Energy Weapons +5 (60), Melee Weapons +5 (55), Medicine +5 (60)
Gunslinger
Nikola Tesla and You => Energy Weapons +2 (62)
Pugilism Illustrated => Unarmed +2 (18)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Level 7
Sneak +3 (30), Energy Weapons +3 (65), Speech +5 (35), Barter +1 (21), Melee Weapons +5 (60), Medicine +3 (65)
Toughness
Level 8
Sneak +1 (31), Energy Weapons +5 (70), Barter +4 (30), Melee Weapons +5 (65), Medicine +5 (70)
Scoundrel
Level 9
Sneak +4 (35), Lockpick +1 (21), Speech +5 (45), Barter +5 (35), Melee Weapons +5 (70)
Commando
Level 10
Sneak +5 (40), Energy Weapons +1 (71), Lockpick +4 (25), Speech +5 (50), Barter +5 (40)
Finesse
Level 11
Sneak +5 (45), Energy Weapons +4 (75), Speech +5 (55), Melee Weapons +5 (75), Medicine +1 (71)
Night Person
Level 12
Sneak +3 (50), Energy Weapons +5 (80), Speech +3 (58), Melee Weapons +5 (80), Medicine +4 (75)
Intense Training (AG)
Guns and Bullets => Small Guns +2 (20)
Level 13
Energy Weapons +5 (85), Speech +2 (60), Barter +3 (43), Melee Weapons +5 (85), Medicine +5 (80)
Sniper
Level 14
Energy Weapons +5 (90), Lockpick +5 (30), Melee Weapons +5 (90), Medicine +5 (85)
Adamantium Skeleton
Level 15
Sneak +5 (55), Lockpick +5 (35), Speech +5 (65), Barter +5 (48)
Fast Metabolism
Bobblehead (Strength)
Level 16
Energy Weapons +5 (95), Speech +5 (70), Barter +2 (50), Melee Weapons +3 (95), Medicine +5 (90)
Tag! (Repair)
Level 17
Energy Weapons +5 (100), Lockpick +5 (40), Melee Weapons +5 (100), Medicine +5 (95)
Better Criticals (Repair)
Level 18
Speech +5 (75), Repair +5 (40), Barter +5 (55), Medicine +5 (100)
Chemist (Repair)
Level 19
Lockpick +5 (45), Speech +5 (80), Repair +5 (45), Barter +5 (60)
Chem Resistant (Repair)
Level 20
Sneak +5 (60), Lockpick +5 (50), Speech +5 (85), Repair +5 (50)
Grim Reaper's Sprint (Repair)
Rad Regeneration
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