Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
18
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
20
 
Medicine
34
 
Melee Weapons
17
 
Repair
24
 
Science
19
 
Small Guns
45
 
Sneak
17
 
Speech
35
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 5 EN 5 CH 6 IN 7 AG 6 LK 5
Small Guns, Medicine, and Speech
Level 2
Small Guns +8 (45), Lockpick +5 (20), Speech +3 (35), Barter +1 (18)
Gun Nut
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