Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
95
 
Big Guns
97
 
Energy Weapons
100
 
Explosives
95
 
Lockpick
95
 
Medicine
87
 
Melee Weapons
92
 
Repair
87
 
Science
91
 
Small Guns
95
 
Sneak
94
 
Speech
92
 
Unarmed
94
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (3)
Lady Killer/Black Widow
Light Step
Mysterious Stranger
Puppies!
Quantum Chemist
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Sneak, Repair, and Explosives
Bobblehead (Intelligence)
Level 2
Sneak +5 (35), Lockpick +15 (30)
Swift Learner
Level 3
Small Guns +5 (20), Lockpick +5 (35), Science +10 (35)
Lady Killer/Black Widow
Level 4
Small Guns +5 (25), Lockpick +5 (40), Repair +5 (45), Science +5 (40)
Educated
Level 5
Small Guns +5 (30), Lockpick +5 (45), Speech +5 (20), Science +5 (45), Medicine +3 (28)
Child at Heart
Level 6
Small Guns +5 (35), Energy Weapons +1 (16), Lockpick +5 (50), Repair +5 (50), Barter +1 (16), Science +5 (50), Big Guns +1 (16)
Gunslinger
Level 7
Sneak +5 (40), Small Guns +5 (40), Energy Weapons +2 (18), Explosives +2 (32), Barter +3 (19), Medicine +2 (30), Big Guns +4 (20)
Toughness
Level 8
Sneak +5 (45), Small Guns +5 (45), Speech +5 (25), Explosives +3 (35), Medicine +5 (35)
Commando
Level 9
Sneak +5 (50), Small Guns +5 (50), Energy Weapons +2 (20), Speech +10 (35), Barter +1 (20)
Strong Back
Level 10
Energy Weapons +1 (21), Speech +15 (50), Barter +1 (21), Medicine +5 (40), Big Guns +1 (21)
Finesse
Level 11
Explosives +5 (40), Barter +4 (25), Medicine +10 (50), Big Guns +4 (25)
Intense Training (LK)
Level 12
Energy Weapons +3 (24), Explosives +10 (50), Big Guns +10 (35)
Mysterious Stranger
Level 13
Energy Weapons +16 (40), Barter +2 (27), Big Guns +5 (40)
Intense Training (AG)
Ant Sight
Level 14
Energy Weapons +8 (50), Barter +3 (30), Melee Weapons +2 (19), Big Guns +10 (50)
Light Step
Covert Ops
Auto Expert
Barkskin
Level 15
Barter +20 (50), Melee Weapons +3 (22)
Adamantium Skeleton
Level 16
Unarmed +5 (20), Melee Weapons +18 (40)
Action Boy/Girl
Level 17
Unarmed +13 (33), Melee Weapons +10 (50)
Better Criticals
Level 18
Energy Weapons +1 (51), Unarmed +17 (50), Repair +1 (51), Barter +1 (51), Melee Weapons +1 (51), Medicine +1 (51), Big Guns +1 (51)
Silent Running
Level 19
Small Guns +5 (60), Energy Weapons +9 (60), Lockpick +5 (60), Big Guns +4 (55)
Sniper
Level 20
Speech +1 (51), Explosives +8 (60), Barter +9 (60), Big Guns +5 (60)
Grim Reaper's Sprint
Level 21
Repair +7 (58), Science +7 (60), Medicine +9 (60)
Concentrated Fire
Level 22
Unarmed +10 (60), Speech +9 (60), Repair +2 (60), Melee Weapons +2 (53)
Puppies!
Level 23
Small Guns +1 (61), Energy Weapons +2 (62), Lockpick +1 (61), Unarmed +1 (61), Speech +1 (61), Repair +1 (61), Explosives +2 (62), Barter +2 (62), Science +1 (61), Melee Weapons +8 (61), Medicine +1 (61), Big Guns +2 (62)
Comprehension
Level 24
Sneak +1 (63), Small Guns +2 (63), Energy Weapons +1 (63), Lockpick +2 (63), Unarmed +2 (63), Speech +2 (63), Repair +2 (63), Explosives +1 (63), Barter +2 (64), Science +2 (63), Melee Weapons +2 (63), Medicine +2 (63), Big Guns +2 (64)
Explorer
Level 25
Sneak +2 (65), Small Guns +2 (65), Energy Weapons +2 (65), Lockpick +2 (65), Unarmed +2 (65), Speech +2 (67), Repair +2 (65), Explosives +2 (65), Science +2 (65), Melee Weapons +2 (65), Medicine +2 (65), Big Guns +1 (65)
Intense Training (CH)
Level 26
Sneak +2 (67), Small Guns +2 (67), Energy Weapons +2 (67), Lockpick +2 (67), Unarmed +2 (67), Repair +2 (67), Explosives +2 (67), Barter +1 (67), Science +2 (67), Melee Weapons +2 (67), Medicine +2 (67), Big Guns +2 (67)
Warmonger
Level 27
Sneak +1 (68), Small Guns +2 (69), Energy Weapons +2 (69), Lockpick +2 (69), Unarmed +1 (68), Speech +1 (68), Repair +2 (69), Explosives +2 (69), Barter +2 (69), Science +2 (69), Melee Weapons +2 (69), Medicine +2 (69), Big Guns +2 (69)
Animal Friend
Level 28
Sneak +2 (70), Small Guns +1 (70), Energy Weapons +2 (71), Lockpick +2 (71), Unarmed +2 (70), Speech +2 (70), Repair +1 (70), Explosives +2 (71), Barter +2 (71), Science +1 (70), Melee Weapons +2 (71), Medicine +2 (71), Big Guns +2 (71)
Quantum Chemist
Level 29
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (83), Lockpick +1 (72), Unarmed +2 (72), Speech +2 (72), Repair +2 (72), Explosives +2 (73), Barter +2 (73), Science +2 (72), Melee Weapons +1 (72), Medicine +1 (72), Big Guns +2 (73)
Cyborg
Level 30
Sneak +2 (82), Small Guns +3 (83), Lockpick +3 (83), Repair +3 (77), Explosives +2 (83), Barter +2 (83), Science +3 (77), Medicine +3 (77), Big Guns +2 (85)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Booster Shot
Wired Reflexes
Xenotech Expert
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