Strength
2
 
Perception
3
 
Endurance
10
 
Charisma
1
 
Intelligence
10
 
Agility
4
 
Luck
10
 
Action Points
73
 
Carry Weight
170
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
9
 
Big Guns
42
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
42
 
Melee Weapons
11
 
Repair
27
 
Science
42
 
Small Guns
15
 
Sneak
15
 
Speech
9
 
Unarmed
27
 
Level 1
ST 2 PE 3 EN 10 CH 1 IN 10 AG 4 LK 10
Science, Medicine, and Big Guns
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