Strength
5
 
Perception
3
 
Endurance
10
 
Charisma
3
 
Intelligence
5
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
19
 
Big Guns
39
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
10
 
Medicine
14
 
Melee Weapons
14
 
Repair
34
 
Science
14
 
Small Guns
44
 
Sneak
30
 
Speech
10
 
Unarmed
24
 
Gun Nut
Level 1
ST 5 PE 3 EN 10 CH 3 IN 5 AG 10 LK 4
Small Guns, Big Guns, and Repair
Level 2
Sneak +6 (30), Barter +9 (19)
Gun Nut
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