Strength
6
 
Perception
2
 
Endurance
10
 
Charisma
5
 
Intelligence
4
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
14
 
Barter
17
 
Big Guns
42
 
Energy Weapons
11
 
Explosives
26
 
Lockpick
11
 
Medicine
15
 
Melee Weapons
19
 
Repair
15
 
Science
15
 
Small Guns
13
 
Sneak
13
 
Speech
32
 
Unarmed
27
 
Level 1
ST 6 PE 2 EN 10 CH 5 IN 4 AG 3 LK 10
Speech, Explosives, and Big Guns
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