Level 1
ST 5 PE 6 EN 5 CH 5 IN 7 AG 6 LK 6
Small Guns, Lockpick, and Sneak
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Level 2
Sneak +1 (36), Small Guns +5 (40), Lockpick +3 (40), Repair +3 (27), Explosives +3 (25), Medicine +3 (27)
Intense Training (IN)
Level 3
Sneak +4 (45), Small Guns +3 (43), Speech +4 (22), Explosives +2 (27), Science +3 (27), Medicine +3 (30)
Thief
Level 4
Sneak +2 (47), Small Guns +7 (50), Lockpick +5 (50), Repair +2 (29), Science +3 (30)
Educated
Level 5
Sneak +3 (50), Speech +3 (25), Repair +3 (32), Explosives +3 (30), Barter +4 (22), Melee Weapons +4 (22), Medicine +2 (32)
Comprehension
Dean's Electronics => Repair +2 (34)
Duck and Cover! => Explosives +2 (32)
Guns and Bullets => Small Guns +2 (52)
Level 6
Sneak +3 (53), Small Guns +3 (55), Lockpick +4 (54), Speech +1 (26), Repair +1 (37), Explosives +1 (33), Barter +1 (23), Science +5 (37), Medicine +3 (37)
Intense Training (IN)
Bobblehead (Medicine)
Bobblehead (Energy Weapons)
Level 7
Sneak +2 (55), Small Guns +4 (64), Lockpick +2 (56), Repair +3 (45), Explosives +2 (35), Barter +2 (25), Science +5 (42), Medicine +3 (50)
Gun Nut
Level 8
Sneak +5 (60), Lockpick +4 (60), Repair +5 (50), Explosives +5 (40), Science +4 (46)
Scrounger
Big Book of Science => Science +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Lying, Congressional Style => Speech +2 (28)
Grognak the Barbarian => Melee Weapons +2 (24)
Level 9
Sneak +3 (65), Small Guns +3 (67), Lockpick +3 (63), Speech +1 (29), Repair +2 (52), Explosives +3 (43), Barter +2 (27), Science +4 (52), Medicine +2 (52)
Toughness
Bobblehead (Sneak)
Level 10
Sneak +3 (78), Small Guns +3 (70), Lockpick +4 (67), Speech +1 (30), Repair +3 (55), Explosives +2 (45), Barter +1 (28), Science +3 (55), Medicine +3 (55)
Finesse
Bobblehead (Unarmed)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Tumblers Today => Lockpick +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Level 11
Sneak +2 (80), Small Guns +5 (75), Lockpick +6 (75), Repair +2 (57), Explosives +2 (47), Science +3 (58), Medicine +3 (60)
Animal Friend
Bobblehead (Lockpick)
Paradise Lost => Speech +2 (32)
Pugilism Illustrated => Unarmed +2 (30)
Power Armor Training
Level 12
Sneak +3 (93), Small Guns +2 (77), Lockpick +3 (88), Speech +2 (34), Repair +3 (60), Explosives +3 (50), Barter +2 (32), Science +4 (62), Medicine +1 (61)
Silent Running
Bobblehead (Small Guns)
Barkskin
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Nikola Tesla and You => Energy Weapons +2 (34)
Level 13
Sneak +2 (95), Small Guns +3 (95), Lockpick +2 (90), Speech +2 (36), Repair +4 (69), Explosives +2 (52), Science +4 (66), Medicine +4 (65)
Gun Nut
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Explosives)
Guns and Bullets => Small Guns +2 (97)
Level 14
Sneak +3 (98), Small Guns +1 (98), Lockpick +8 (98), Repair +3 (82), Explosives +3 (65), Science +4 (80), Medicine +1 (66)
Strong Back
Bobblehead (Speech)
Guns and Bullets => Small Guns +2 (100)
Big Book of Science => Science +2 (82)
Level 15
Speech +4 (50), Repair +3 (85), Explosives +5 (70), Barter +3 (35), Science +3 (90), Melee Weapons +1 (25), Medicine +4 (75)
Daddy's Boy/Girl
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Tumblers Today => Lockpick +2 (100)
Rad Regeneration
Level 16
Speech +2 (52), Repair +6 (91), Explosives +2 (87), Barter +2 (47), Science +3 (93), Medicine +8 (83)
Tag! (Explosives)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 17
Speech +3 (55), Repair +2 (93), Explosives +5 (92), Barter +3 (50), Medicine +10 (98)
Daddy's Boy/Girl (Explosives)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (100)
Level 18
Energy Weapons +1 (35), Speech +5 (60), Repair +5 (98), Explosives +6 (98), Barter +5 (55), Big Guns +1 (31)
Demolition Expert (Explosives)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Level 19
Speech +10 (75), Barter +13 (73)
Scoundrel (Explosives)
Lying, Congressional Style => Speech +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (75)
Level 20
Speech +13 (95), Barter +10 (90)
Scoundrel (Explosives)