Strength
6
 
Perception
6
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
10
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
32
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
17
 
Repair
30
 
Science
23
 
Small Guns
35
 
Sneak
35
 
Speech
10
 
Unarmed
15
 
Gun Nut
Level 1
ST 6 PE 6 EN 5 CH 2 IN 9 AG 7 LK 5
Explosives, Sneak, and Lockpick
Level 2
Sneak +1 (35), Small Guns +11 (35), Energy Weapons +3 (20), Speech +1 (10), Repair +2 (30), Barter +1 (10)
Gun Nut
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