Strength
9
 
Perception
10
 
Endurance
9
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
27
 
Big Guns
25
 
Energy Weapons
100
 
Explosives
95
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
25
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
25
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Animal Friend
Ant Sight
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Cyborg
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (10)
Nerves of Steel
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Tag!
Warmonger
Wired Reflexes
Level 1
ST 1 PE 7 EN 1 CH 6 IN 9 AG 8 LK 8
Small Guns, Speech, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +9 (46), Lockpick +5 (25), Explosives +5 (25)
Intense Training (IN)
Bobblehead (Strength)
Rad Regeneration
Level 3
Small Guns +20 (68)
Intense Training (AG)
Level 4
Small Guns +16 (86), Repair +4 (45)
Intense Training (AG)
Level 5
Small Guns +14 (100), Speech +2 (36), Science +4 (31)
Intense Training (LK)
Level 6
Speech +14 (50), Repair +4 (50), Science +2 (33)
Intense Training (LK)
Ant Sight
Level 7
Repair +5 (55), Science +12 (45), Medicine +3 (40)
Bloody Mess
Level 8
Speech +10 (60), Repair +5 (60), Science +5 (50)
Commando
Level 9
Speech +10 (70), Repair +10 (70)
Intense Training (PE)
Bobblehead (Perception)
Wired Reflexes
Level 10
Speech +10 (80), Repair +10 (80)
Finesse
Level 11
Speech +10 (92), Repair +10 (90)
Intense Training (CH)
Level 12
Speech +8 (100), Repair +10 (100), Science +2 (52)
Sniper
Level 13
Lockpick +8 (40), Science +12 (64)
Fast Metabolism
Level 14
Lockpick +10 (50), Science +10 (74)
Adamantium Skeleton
Level 15
Medicine +20 (60)
Cyborg
Level 16
Lockpick +10 (60), Science +10 (84)
Better Criticals
Level 17
Lockpick +15 (75), Science +5 (89)
Action Boy/Girl
Level 18
Energy Weapons +20 (72)
Tag! (Energy Weapons)
Level 19
Lockpick +9 (84), Science +11 (100)
Concentrated Fire (Energy Weapons)
Level 20
Energy Weapons +3 (75), Lockpick +16 (100), Medicine +1 (61)
Grim Reaper's Sprint (Energy Weapons)
Level 21
Sneak +3 (30), Medicine +17 (78)
Robotics Expert (Energy Weapons)
Level 22
Energy Weapons +20 (95)
Entomologist (Energy Weapons)
Level 23
Energy Weapons +5 (100), Medicine +15 (93)
Intense Training (CH)
Level 24
Sneak +13 (43), Medicine +7 (100)
Intense Training (CH)
Level 25
Sneak +20 (63)
Intense Training (CH)
Level 26
Sneak +20 (83)
Nerves of Steel (Energy Weapons)
Level 27
Sneak +17 (100), Explosives +3 (35)
Warmonger (Energy Weapons)
Level 28
Explosives +20 (55)
Silent Running (Energy Weapons)
Level 29
Explosives +20 (75)
Animal Friend (Energy Weapons)
Level 30
Explosives +20 (95)
Almost Perfect (Energy Weapons)
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