Strength
3
 
Perception
8
 
Endurance
6
 
Charisma
2
 
Intelligence
4
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
10
 
Big Guns
18
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
37
 
Medicine
29
 
Melee Weapons
12
 
Repair
29
 
Science
14
 
Small Guns
24
 
Sneak
24
 
Speech
10
 
Unarmed
18
 
Level 1
ST 3 PE 8 EN 6 CH 2 IN 4 AG 9 LK 8
Lockpick, Medicine, and Repair
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