Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Repair, Small Guns, Speech
Bobblehead (Intelligence)
Power Armor Training
Barkskin
Bobblehead (Strength)
Bobblehead (Luck)
Rad Regeneration
Level 2
Small Guns +9 (45), Speech +2 (33), Repair +9 (55)
Gun Nut
Bobblehead (Small Guns)
Wired Reflexes
Level 3
Speech +17 (50), Repair +3 (63)
Gun Nut
Bobblehead (Perception)
Level 4
Lockpick +20 (38)
Educated
Bobblehead (Agility)
Covert Ops
Level 5
Small Guns +10 (75), Lockpick +1 (42), Repair +12 (75)
Comprehension
Bobblehead (Repair)
Level 6
Lockpick +8 (50), Science +15 (44)
Little Leaguer
Bobblehead (Endurance)
Level 7
Small Guns +5 (85), Sneak +1 (19), Explosives +17 (40)
Gun Nut
Bobblehead (Speech)
Level 8
Lockpick +7 (57), Explosives +10 (50), Science +6 (50)
Impartial Mediation
Bobblehead (Explosives)
Ant Might
Level 9
Big Guns +23 (41)
Little Leaguer
Bobblehead (Big Guns)
Dream Crusher
Level 10
Lockpick +13 (70), Explosives +10 (75)
Finesse
Bobblehead (Lockpick)
Hematophage
Level 11
Speech +15 (75), Big Guns +8 (59)
Thief
Bobblehead (Sneak)
Level 12
Unarmed +3 (21), Science +20 (70)
Sniper
Bobblehead (Melee Weapons)
Level 13
Melee Weapons +7 (47), Big Guns +16 (90)
Size Matters
Bobblehead (Medicine)
Level 14
Energy Weapons +23 (41)
Intense Training (LK)
Bobblehead (Science)
Level 15
Energy Weapons +4 (45), Sneak +16 (50), Melee Weapons +3 (50)
Size Matters
Bobblehead (Charisma)
Level 16
Energy Weapons +23 (68)
Tag! (Barter)
Bobblehead (Unarmed)
Level 17
Unarmed +7 (38), Barter +16 (49)
Action Boy/Girl
Bobblehead (Barter)
Level 18
Energy Weapons +2 (70), Unarmed +2 (40), Speech +3 (80), Barter +1 (60), Medicine +15 (51)
Size Matters