Strength
3
 
Perception
10
 
Endurance
4
 
Charisma
3
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
180
 
Critical Chance
15%
 
Dmg Resist
15%
 
Hit Points
370
 
Melee Damage
1.5
 
Skill Points
23
 
Barter
70
 
Big Guns
70
 
Energy Weapons
79
 
Explosives
70
 
Lockpick
70
 
Medicine
70
 
Melee Weapons
70
 
Repair
70
 
Science
70
 
Small Guns
78
 
Sneak
70
 
Speech
70
 
Unarmed
70
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Hematophage
Intense Training (2)
Mister Sandman
Mysterious Stranger
Power Armor Training
Rad Regeneration
Scrounger
Silent Running
Sniper
Wired Reflexes
Level 1
ST 1 PE 9 EN 2 CH 1 IN 9 AG 9 LK 9
Small Guns, Sneak, Repair
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Power Armor Training
Covert Ops
Dream Crusher
Hematophage
Rad Regeneration
Wired Reflexes
Level 2
Lockpick +10 (50), Sneak +8 (60), Big Guns +2 (25)
Gun Nut
Level 3
Unarmed +2 (27), Speech +6 (27), Barter +6 (27), Melee Weapons +5 (28), Big Guns +1 (28)
Intense Training (EN)
Level 4
Unarmed +4 (31), Speech +4 (31), Barter +5 (32), Melee Weapons +3 (31), Big Guns +4 (32)
Educated
Level 5
Unarmed +5 (36), Speech +5 (36), Barter +4 (36), Melee Weapons +5 (36), Big Guns +4 (36)
Comprehension
Level 6
Energy Weapons +2 (39), Unarmed +3 (39), Speech +3 (39), Explosives +2 (39), Barter +4 (40), Melee Weapons +3 (39), Big Guns +4 (40), Medicine +2 (39)
Bloody Mess
Level 7
Energy Weapons +3 (42), Unarmed +3 (42), Speech +1 (42), Explosives +3 (42), Science +2 (42), Melee Weapons +6 (45), Big Guns +2 (42), Medicine +3 (42)
Intense Training (CH)
Level 8
Energy Weapons +3 (45), Unarmed +2 (44), Speech +3 (45), Explosives +3 (45), Barter +3 (45), Science +3 (45), Big Guns +3 (45), Medicine +3 (45)
Commando
Level 9
Energy Weapons +2 (47), Unarmed +3 (47), Speech +2 (47), Explosives +5 (50), Barter +2 (47), Science +2 (47), Melee Weapons +3 (48), Big Guns +2 (47), Medicine +2 (47)
Scrounger
Level 10
Energy Weapons +3 (50), Unarmed +3 (50), Speech +3 (50), Barter +3 (50), Science +3 (50), Melee Weapons +2 (50), Big Guns +3 (50), Medicine +3 (50)
Finesse
Level 11
Energy Weapons +3 (53), Lockpick +3 (53), Explosives +3 (53), Barter +3 (53), Science +2 (52), Melee Weapons +3 (53), Big Guns +3 (53), Medicine +3 (53)
Mysterious Stranger
Level 12
Lockpick +1 (54), Unarmed +6 (56), Speech +6 (56), Science +4 (56), Melee Weapons +3 (56), Medicine +3 (56)
Sniper
Level 13
Energy Weapons +4 (57), Lockpick +3 (57), Speech +1 (57), Explosives +4 (57), Barter +4 (57), Science +1 (57), Melee Weapons +1 (57), Big Guns +4 (57), Medicine +1 (57)
Mister Sandman
Level 14
Energy Weapons +2 (59), Lockpick +2 (59), Unarmed +3 (59), Speech +2 (59), Repair +2 (59), Explosives +2 (59), Barter +2 (59), Science +2 (59), Melee Weapons +2 (59), Big Guns +2 (59), Medicine +2 (59)
Silent Running
Level 15
Small Guns +1 (61), Energy Weapons +2 (61), Lockpick +2 (61), Unarmed +2 (61), Speech +2 (61), Repair +2 (61), Explosives +2 (61), Barter +2 (61), Science +2 (61), Melee Weapons +2 (61), Big Guns +2 (61), Medicine +2 (61)
Adamantium Skeleton
Level 16
Small Guns +2 (63), Energy Weapons +2 (63), Lockpick +2 (63), Unarmed +1 (62), Speech +2 (63), Repair +2 (63), Explosives +2 (63), Barter +2 (63), Science +2 (63), Melee Weapons +2 (63), Big Guns +2 (63), Medicine +2 (63)
Action Boy/Girl
Level 17
Small Guns +1 (64), Energy Weapons +2 (65), Lockpick +2 (65), Unarmed +4 (66), Repair +2 (65), Explosives +2 (65), Barter +2 (65), Science +2 (65), Melee Weapons +2 (65), Big Guns +2 (65), Medicine +2 (65)
Better Criticals
Level 18
Small Guns +2 (66), Energy Weapons +2 (67), Lockpick +2 (67), Unarmed +1 (67), Speech +4 (67), Repair +2 (67), Explosives +2 (67), Science +2 (67), Melee Weapons +2 (67), Big Guns +2 (67), Medicine +2 (67)
Concentrated Fire
Level 19
Small Guns +2 (68), Energy Weapons +2 (79), Lockpick +2 (69), Speech +2 (69), Repair +2 (69), Explosives +2 (69), Barter +3 (68), Science +2 (69), Melee Weapons +2 (69), Big Guns +2 (69), Medicine +2 (69)
Cyborg
Level 20
Small Guns +10 (78), Lockpick +1 (70), Unarmed +3 (70), Speech +1 (70), Repair +1 (70), Explosives +1 (70), Barter +2 (70), Science +1 (70), Melee Weapons +1 (70), Big Guns +1 (70), Medicine +1 (70)
Grim Reaper's Sprint
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