Level 1
ST 1 PE 9 EN 2 CH 1 IN 9 AG 9 LK 9
Small Guns, Sneak, Repair
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Barkskin
Power Armor Training
Covert Ops
Dream Crusher
Hematophage
Rad Regeneration
Wired Reflexes
Level 2
Lockpick +10 (50), Sneak +8 (60), Big Guns +2 (25)
Gun Nut
Level 3
Unarmed +2 (27), Speech +6 (27), Barter +6 (27), Melee Weapons +5 (28), Big Guns +1 (28)
Intense Training (EN)
Level 4
Unarmed +4 (31), Speech +4 (31), Barter +5 (32), Melee Weapons +3 (31), Big Guns +4 (32)
Educated
Level 5
Unarmed +5 (36), Speech +5 (36), Barter +4 (36), Melee Weapons +5 (36), Big Guns +4 (36)
Comprehension
Level 6
Energy Weapons +2 (39), Unarmed +3 (39), Speech +3 (39), Explosives +2 (39), Barter +4 (40), Melee Weapons +3 (39), Big Guns +4 (40), Medicine +2 (39)
Bloody Mess
Level 7
Energy Weapons +3 (42), Unarmed +3 (42), Speech +1 (42), Explosives +3 (42), Science +2 (42), Melee Weapons +6 (45), Big Guns +2 (42), Medicine +3 (42)
Intense Training (CH)
Level 8
Energy Weapons +3 (45), Unarmed +2 (44), Speech +3 (45), Explosives +3 (45), Barter +3 (45), Science +3 (45), Big Guns +3 (45), Medicine +3 (45)
Commando
Level 9
Energy Weapons +2 (47), Unarmed +3 (47), Speech +2 (47), Explosives +5 (50), Barter +2 (47), Science +2 (47), Melee Weapons +3 (48), Big Guns +2 (47), Medicine +2 (47)
Scrounger
Level 10
Energy Weapons +3 (50), Unarmed +3 (50), Speech +3 (50), Barter +3 (50), Science +3 (50), Melee Weapons +2 (50), Big Guns +3 (50), Medicine +3 (50)
Finesse
Level 11
Energy Weapons +3 (53), Lockpick +3 (53), Explosives +3 (53), Barter +3 (53), Science +2 (52), Melee Weapons +3 (53), Big Guns +3 (53), Medicine +3 (53)
Mysterious Stranger
Level 12
Lockpick +1 (54), Unarmed +6 (56), Speech +6 (56), Science +4 (56), Melee Weapons +3 (56), Medicine +3 (56)
Sniper
Level 13
Energy Weapons +4 (57), Lockpick +3 (57), Speech +1 (57), Explosives +4 (57), Barter +4 (57), Science +1 (57), Melee Weapons +1 (57), Big Guns +4 (57), Medicine +1 (57)
Mister Sandman
Level 14
Energy Weapons +2 (59), Lockpick +2 (59), Unarmed +3 (59), Speech +2 (59), Repair +2 (59), Explosives +2 (59), Barter +2 (59), Science +2 (59), Melee Weapons +2 (59), Big Guns +2 (59), Medicine +2 (59)
Silent Running
Level 15
Small Guns +1 (61), Energy Weapons +2 (61), Lockpick +2 (61), Unarmed +2 (61), Speech +2 (61), Repair +2 (61), Explosives +2 (61), Barter +2 (61), Science +2 (61), Melee Weapons +2 (61), Big Guns +2 (61), Medicine +2 (61)
Adamantium Skeleton
Level 16
Small Guns +2 (63), Energy Weapons +2 (63), Lockpick +2 (63), Unarmed +1 (62), Speech +2 (63), Repair +2 (63), Explosives +2 (63), Barter +2 (63), Science +2 (63), Melee Weapons +2 (63), Big Guns +2 (63), Medicine +2 (63)
Action Boy/Girl
Level 17
Small Guns +1 (64), Energy Weapons +2 (65), Lockpick +2 (65), Unarmed +4 (66), Repair +2 (65), Explosives +2 (65), Barter +2 (65), Science +2 (65), Melee Weapons +2 (65), Big Guns +2 (65), Medicine +2 (65)
Better Criticals
Level 18
Small Guns +2 (66), Energy Weapons +2 (67), Lockpick +2 (67), Unarmed +1 (67), Speech +4 (67), Repair +2 (67), Explosives +2 (67), Science +2 (67), Melee Weapons +2 (67), Big Guns +2 (67), Medicine +2 (67)
Concentrated Fire
Level 19
Small Guns +2 (68), Energy Weapons +2 (79), Lockpick +2 (69), Speech +2 (69), Repair +2 (69), Explosives +2 (69), Barter +3 (68), Science +2 (69), Melee Weapons +2 (69), Big Guns +2 (69), Medicine +2 (69)
Cyborg
Level 20
Small Guns +10 (78), Lockpick +1 (70), Unarmed +3 (70), Speech +1 (70), Repair +1 (70), Explosives +1 (70), Barter +2 (70), Science +1 (70), Melee Weapons +1 (70), Big Guns +1 (70), Medicine +1 (70)
Grim Reaper's Sprint