Strength
5
 
Perception
9
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
23
 
Explosives
25
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
50
 
Sneak
40
 
Speech
29
 
Unarmed
15
 
Gun Nut (2)
Level 1
ST 5 PE 9 EN 5 CH 1 IN 9 AG 6 LK 5
Small Guns, Sneak, and Speech
Level 2
Sneak +3 (35), Small Guns +3 (40), Lockpick +2 (25), Speech +3 (25), Repair +2 (30), Explosives +2 (25), Science +2 (25), Medicine +2 (25)
Gun Nut
Bobblehead (Medicine)
Level 3
Sneak +5 (40), Small Guns +5 (50), Speech +4 (29), Repair +5 (40)
Gun Nut
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