Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
40
 
Medicine
37
 
Melee Weapons
17
 
Repair
52
 
Science
23
 
Small Guns
60
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Booster Shot
Gun Nut (2)
Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +5 (40), Lockpick +10 (40), Medicine +4 (27)
Gun Nut
Bobblehead (Medicine)
Level 3
Small Guns +15 (60), Repair +4 (52)
Gun Nut
Booster Shot
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