Strength
9
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
5
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
15
 
Barter
7
 
Big Guns
23
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
25
 
Melee Weapons
38
 
Repair
15
 
Science
15
 
Small Guns
30
 
Sneak
30
 
Speech
7
 
Unarmed
23
 
Swift Learner
Level 1
ST 9 PE 5 EN 9 CH 1 IN 5 AG 5 LK 6
Lockpick, Melee Weapons, and Sneak
Bobblehead (Medicine)
Level 2
Small Guns +15 (30)
Swift Learner
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