Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
30
 
Lockpick
24
 
Medicine
25
 
Melee Weapons
15
 
Repair
45
 
Science
25
 
Small Guns
24
 
Sneak
34
 
Speech
22
 
Unarmed
17
 
Gun Nut
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Sneak, Speech, and Repair
Bobblehead (Intelligence)
Level 2
Lockpick +7 (24), Explosives +13 (30)
Gun Nut
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