Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
360
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
30
 
Big Guns
100
 
Energy Weapons
35
 
Explosives
55
 
Lockpick
90
 
Medicine
35
 
Melee Weapons
80
 
Repair
75
 
Science
94
 
Small Guns
100
 
Sneak
100
 
Speech
40
 
Unarmed
30
 
Better Criticals
Comprehension
Covert Ops
Educated
Gun Nut (2)
Lady Killer/Black Widow
Little Leaguer (3)
Size Matters (3)
Tag!
Thief (3)
Level 1
ST 5 PE 6 EN 5 CH 5 IN 5 AG 8 LK 6
Repair, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +4 (40), Small Guns +4 (40), Repair +5 (35), Science +2 (17)
Lady Killer/Black Widow
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Covert Ops
Level 3
Sneak +10 (65), Small Guns +5 (58)
Thief
Level 4
Sneak +5 (70), Small Guns +7 (65), Energy Weapons +3 (30)
Educated
Chinese Army: Special Ops Training Manual => Sneak +1 (71)
Chinese Army: Special Ops Training Manual => Sneak +1 (72)
Level 5
Sneak +3 (80), Small Guns +10 (75), Lockpick +5 (45)
Thief
Level 6
Sneak +15 (95), Explosives +3 (30)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Level 7
Lockpick +5 (55), Repair +3 (48), Science +10 (40)
Thief
Level 8
Small Guns +15 (95), Repair +2 (55), Science +1 (41)
Gun Nut
Level 9
Lockpick +5 (60), Repair +10 (70), Science +3 (44)
Gun Nut
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Paradise Lost => Speech +2 (27)
Nikola Tesla and You => Energy Weapons +2 (32)
Nikola Tesla and You => Energy Weapons +2 (34)
Lying, Congressional Style => Speech +2 (29)
Lying, Congressional Style => Speech +2 (31)
Grognak the Barbarian => Melee Weapons +2 (27)
Grognak the Barbarian => Melee Weapons +2 (29)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (29)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Level 10
Lockpick +11 (75), Speech +2 (33), Repair +1 (75), Science +2 (50), Melee Weapons +1 (35), Medicine +1 (30)
Little Leaguer
Level 11
Speech +7 (40), Explosives +1 (45), Melee Weapons +10 (50)
Little Leaguer
Level 12
Energy Weapons +1 (35), Unarmed +1 (30), Explosives +5 (55), Barter +1 (30), Melee Weapons +9 (64), Big Guns +1 (30)
Little Leaguer
Level 13
Science +2 (52), Melee Weapons +16 (80)
Size Matters
Level 14
Science +8 (60), Big Guns +10 (70)
Size Matters
Level 15
Science +3 (63), Big Guns +15 (100)
Size Matters
Level 16
Lockpick +6 (81), Science +12 (75)
Better Criticals
Level 17
Lockpick +9 (90), Science +4 (94), Medicine +5 (35)
Tag! (Science)
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