Level 1
ST 5 PE 6 EN 5 CH 5 IN 5 AG 8 LK 6
Repair, Small Guns, and Sneak
Bobblehead (Medicine)
Level 2
Sneak +4 (40), Small Guns +4 (40), Repair +5 (35), Science +2 (17)
Lady Killer/Black Widow
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Covert Ops
Level 3
Sneak +10 (65), Small Guns +5 (58)
Thief
Level 4
Sneak +5 (70), Small Guns +7 (65), Energy Weapons +3 (30)
Educated
Chinese Army: Special Ops Training Manual => Sneak +1 (71)
Chinese Army: Special Ops Training Manual => Sneak +1 (72)
Level 5
Sneak +3 (80), Small Guns +10 (75), Lockpick +5 (45)
Thief
Level 6
Sneak +15 (95), Explosives +3 (30)
Comprehension
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Level 7
Lockpick +5 (55), Repair +3 (48), Science +10 (40)
Thief
Level 8
Small Guns +15 (95), Repair +2 (55), Science +1 (41)
Gun Nut
Level 9
Lockpick +5 (60), Repair +10 (70), Science +3 (44)
Gun Nut
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (27)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Pugilism Illustrated => Unarmed +2 (27)
Pugilism Illustrated => Unarmed +2 (29)
Paradise Lost => Speech +2 (27)
Nikola Tesla and You => Energy Weapons +2 (32)
Nikola Tesla and You => Energy Weapons +2 (34)
Lying, Congressional Style => Speech +2 (29)
Lying, Congressional Style => Speech +2 (31)
Grognak the Barbarian => Melee Weapons +2 (27)
Grognak the Barbarian => Melee Weapons +2 (29)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (27)
D.C. Journal of Internal Medicine => Medicine +2 (29)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Level 10
Lockpick +11 (75), Speech +2 (33), Repair +1 (75), Science +2 (50), Melee Weapons +1 (35), Medicine +1 (30)
Little Leaguer
Level 11
Speech +7 (40), Explosives +1 (45), Melee Weapons +10 (50)
Little Leaguer
Level 12
Energy Weapons +1 (35), Unarmed +1 (30), Explosives +5 (55), Barter +1 (30), Melee Weapons +9 (64), Big Guns +1 (30)
Little Leaguer
Level 13
Science +2 (52), Melee Weapons +16 (80)
Size Matters
Level 14
Science +8 (60), Big Guns +10 (70)
Size Matters
Level 15
Science +3 (63), Big Guns +15 (100)
Size Matters
Level 16
Lockpick +6 (81), Science +12 (75)
Better Criticals
Level 17
Lockpick +9 (90), Science +4 (94), Medicine +5 (35)
Tag! (Science)