Strength
9
 
Perception
6
 
Endurance
7
 
Charisma
7
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
21
 
Barter
40
 
Big Guns
31
 
Energy Weapons
30
 
Explosives
30
 
Lockpick
40
 
Medicine
50
 
Melee Weapons
35
 
Repair
55
 
Science
50
 
Small Guns
60
 
Sneak
35
 
Speech
55
 
Unarmed
30
 
Educated
Gun Nut (2)
Intense Training (2)
Power Armor Training
Rad Regeneration
Superior Defender
Level 1
ST 6 PE 5 EN 6 CH 6 IN 7 AG 5 LK 5
Speech, Medicine, and Small Guns
Level 2
Lockpick +5 (20), Repair +6 (25), Science +5 (24), Medicine +1 (35)
Intense Training (ST)
Bobblehead (Perception)
Power Armor Training
Guns and Bullets => Small Guns +1 (31)
Level 3
Lockpick +3 (25), Speech +3 (35), Explosives +3 (20), Barter +7 (24), Melee Weapons +1 (20)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Barter)
Guns and Bullets => Small Guns +1 (37)
Rad Regeneration
Level 4
Small Guns +3 (40), Energy Weapons +3 (20), Repair +8 (40), Barter +1 (35), Medicine +3 (40)
Educated
Level 5
Sneak +5 (20), Lockpick +5 (30), Speech +5 (40), Science +4 (30), Big Guns +2 (19)
Intense Training (ST)
Lying, Congressional Style => Speech +1 (41)
Big Book of Science => Science +1 (31)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Superior Defender
Big Book of Science => Science +1 (42)
Level 6
Sneak +3 (35), Small Guns +3 (60), Unarmed +1 (30), Speech +2 (55), Barter +3 (40), Science +8 (50), Melee Weapons +1 (35)
Gun Nut
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