Level 1
ST 6 PE 5 EN 6 CH 6 IN 7 AG 5 LK 5
Speech, Medicine, and Small Guns
Level 2
Lockpick +5 (20), Repair +6 (25), Science +5 (24), Medicine +1 (35)
Intense Training (ST)
Bobblehead (Perception)
Power Armor Training
Guns and Bullets => Small Guns +1 (31)
Level 3
Lockpick +3 (25), Speech +3 (35), Explosives +3 (20), Barter +7 (24), Melee Weapons +1 (20)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Barter)
Guns and Bullets => Small Guns +1 (37)
Rad Regeneration
Level 4
Small Guns +3 (40), Energy Weapons +3 (20), Repair +8 (40), Barter +1 (35), Medicine +3 (40)
Educated
Level 5
Sneak +5 (20), Lockpick +5 (30), Speech +5 (40), Science +4 (30), Big Guns +2 (19)
Intense Training (ST)
Lying, Congressional Style => Speech +1 (41)
Big Book of Science => Science +1 (31)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Superior Defender
Big Book of Science => Science +1 (42)
Level 6
Sneak +3 (35), Small Guns +3 (60), Unarmed +1 (30), Speech +2 (55), Barter +3 (40), Science +8 (50), Melee Weapons +1 (35)
Gun Nut