Strength
4
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
19
 
Barter
8
 
Big Guns
18
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
37
 
Medicine
24
 
Melee Weapons
14
 
Repair
39
 
Science
39
 
Small Guns
16
 
Sneak
16
 
Speech
8
 
Unarmed
18
 
Level 1
ST 4 PE 8 EN 6 CH 1 IN 9 AG 5 LK 7
Science, Repair, and Lockpick
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