Strength
3
 
Perception
8
 
Endurance
8
 
Charisma
5
 
Intelligence
6
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
1.5
 
Skill Points
16
 
Barter
15
 
Big Guns
21
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
36
 
Medicine
17
 
Melee Weapons
11
 
Repair
32
 
Science
17
 
Small Guns
13
 
Sneak
13
 
Speech
15
 
Unarmed
21
 
Level 1
ST 3 PE 8 EN 8 CH 5 IN 6 AG 4 LK 6
Energy Weapons, Lockpick, and Repair
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