Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
16
 
Big Guns
17
 
Energy Weapons
25
 
Explosives
19
 
Lockpick
30
 
Medicine
50
 
Melee Weapons
15
 
Repair
23
 
Science
41
 
Small Guns
15
 
Sneak
15
 
Speech
35
 
Unarmed
24
 
Booster Shot
Intense Training
Swift Learner
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Science, Speech, and Medicine
Booster Shot
Bobblehead (Medicine)
Level 2
Energy Weapons +6 (23), Unarmed +4 (19), Speech +5 (35), Science +2 (40), Big Guns +2 (17)
Swift Learner
D.C. Journal of Internal Medicine => Medicine +1 (49)
Level 3
Lockpick +11 (30), Unarmed +5 (24), Barter +1 (16), Science +1 (41), Medicine +1 (50)
Intense Training (PE)
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