Strength
7
 
Perception
10
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
10
 
Action Points
67
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
9
 
Big Guns
9
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
27
 
Medicine
42
 
Melee Weapons
21
 
Repair
42
 
Science
42
 
Small Guns
9
 
Sneak
9
 
Speech
9
 
Unarmed
9
 
Level 1
ST 7 PE 10 EN 1 CH 1 IN 10 AG 1 LK 10
Repair, Science, and Medicine
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