Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
23%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Better Criticals
Booster Shot
Child at Heart
Commando
Comprehension
Computer Whiz
Concentrated Fire
Cyborg
Educated
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Infiltrator
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Life Giver
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Strong Back
Superior Defender
Swift Learner
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 9 PE 8 EN 9 CH 3 IN 9 AG 1 LK 1
Medicine, Science, and Big Guns
Bobblehead (Medicine)
Level 2
Energy Weapons +11 (30), Speech +4 (15), Science +2 (38), Medicine +2 (48)
Intense Training (CH)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Speech +16 (31), Big Guns +4 (40)
Swift Learner
Level 4
Speech +9 (40), Repair +9 (32), Science +2 (42)
Educated
Level 5
Unarmed +15 (36), Repair +8 (40)
Comprehension
Level 6
Small Guns +15 (20), Unarmed +4 (40), Speech +4 (44)
Gunslinger
Level 7
Lockpick +2 (21), Explosives +21 (40)
Toughness
Level 8
Lockpick +19 (40), Barter +4 (15)
Commando
Level 9
Barter +23 (38)
Strong Back
Level 10
Sneak +21 (26), Barter +2 (40)
Finesse
Ant Sight
Bobblehead (Perception)
Bobblehead (Endurance)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Level 11
Sneak +4 (40), Small Guns +12 (42), Melee Weapons +7 (40)
Lady Killer/Black Widow
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Level 12
Big Guns +23 (75)
Robotics Expert
Level 13
Energy Weapons +23 (67)
Life Giver
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Level 14
Energy Weapons +13 (90), Medicine +10 (60)
Cyborg
Level 15
Small Guns +13 (55), Energy Weapons +10 (100)
Child at Heart
Level 16
Medicine +23 (83)
Tag! (Small Guns)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
Level 17
Sneak +10 (96), Medicine +13 (100)
Lawbringer
Level 18
Sneak +4 (100), Melee Weapons +19 (59)
Computer Whiz
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (52)
Dean's Electronics => Repair +2 (54)
Dean's Electronics => Repair +2 (56)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Level 19
Lockpick +21 (75), Big Guns +2 (77)
Concentrated Fire
Level 20
Big Guns +23 (100)
Grim Reaper's Sprint
Level 21
Repair +23 (79)
Infiltrator
Level 22
Unarmed +23 (75)
Puppies!
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (81)
Bobblehead (Luck)
Level 23
Small Guns +23 (93)
Quantum Chemist
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (52)
Tales of a Junktown Jerky Vendor => Barter +2 (54)
Tales of a Junktown Jerky Vendor => Barter +2 (56)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (66)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (72)
Tales of a Junktown Jerky Vendor => Barter +2 (74)
Tales of a Junktown Jerky Vendor => Barter +2 (76)
Tales of a Junktown Jerky Vendor => Barter +2 (78)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Paradise Lost => Speech +2 (56)
Wired Reflexes
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Level 24
Repair +17 (100), Barter +6 (98)
No Weaknesses
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Level 25
Unarmed +23 (100)
Scrounger
Level 26
Lockpick +23 (100)
Intense Training (LK)
Level 27
Melee Weapons +23 (84)
Better Criticals
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Level 28
Explosives +7 (73), Melee Weapons +16 (100)
Adamantium Skeleton
Level 29
Explosives +23 (96)
Fortune Finder
Level 30
Speech +22 (92), Explosives +1 (99)
Almost Perfect
Bobblehead (Charisma)
Bobblehead (Agility)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Duck and Cover! => Explosives +2 (100)
Auto Expert
Power Armor Training
Rad Regeneration
Xenotech Expert
Pitt Fighter
Superior Defender
Hematophage
Ghoul Ecology
Punga Power!
Booster Shot
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