Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
20
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
30
 
Melee Weapons
19
 
Repair
25
 
Science
19
 
Small Guns
40
 
Sneak
15
 
Speech
35
 
Unarmed
19
 
Gun Nut
Level 1
ST 7 PE 4 EN 7 CH 6 IN 7 AG 4 LK 5
Lockpick, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Sneak +2 (15), Small Guns +7 (40), Speech +3 (35), Repair +1 (25), Barter +3 (20), Medicine +1 (30)
Gun Nut
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