Strength
5
 
Perception
8
 
Endurance
7
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
20%
 
Hit Points
460
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
100
 
Big Guns
49
 
Energy Weapons
63
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
45
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
94
 
Unarmed
47
 
Adamantium Skeleton
Bloody Mess
Comprehension
Cyborg
Demolition Expert
Educated
Entomologist
Fast Metabolism
Life Giver
Light Step
Rad Resistance
Robotics Expert
Scrounger
Silent Running
Solar Powered
Swift Learner (3)
Toughness
Level 1
ST 4 PE 7 EN 6 CH 4 IN 8 AG 7 LK 4
Repair, Small Guns, and Sneak
Level 2
Sneak +4 (37), Small Guns +5 (38), Repair +5 (40), Explosives +4 (22)
Swift Learner
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Sneak +4 (51), Small Guns +5 (53), Repair +5 (55), Medicine +4 (34)
Swift Learner
Level 4
Sneak +4 (55), Small Guns +5 (58), Repair +5 (60), Explosives +4 (36)
Educated
Level 5
Sneak +5 (60), Small Guns +5 (63), Repair +5 (65), Explosives +2 (38), Medicine +4 (38)
Comprehension
Big Book of Science => Science +2 (32)
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (40)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
D.C. Journal of Internal Medicine => Medicine +2 (46)
D.C. Journal of Internal Medicine => Medicine +2 (48)
D.C. Journal of Internal Medicine => Medicine +2 (50)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Duck and Cover! => Explosives +2 (40)
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Grognak the Barbarian => Melee Weapons +2 (24)
Grognak the Barbarian => Melee Weapons +2 (26)
Grognak the Barbarian => Melee Weapons +2 (28)
Grognak the Barbarian => Melee Weapons +2 (30)
Grognak the Barbarian => Melee Weapons +2 (32)
Grognak the Barbarian => Melee Weapons +2 (34)
Grognak the Barbarian => Melee Weapons +2 (36)
Grognak the Barbarian => Melee Weapons +2 (38)
Grognak the Barbarian => Melee Weapons +2 (40)
Grognak the Barbarian => Melee Weapons +2 (42)
Guns and Bullets => Small Guns +2 (65)
Guns and Bullets => Small Guns +2 (67)
Guns and Bullets => Small Guns +2 (69)
Guns and Bullets => Small Guns +2 (71)
Guns and Bullets => Small Guns +2 (73)
Guns and Bullets => Small Guns +2 (75)
Guns and Bullets => Small Guns +2 (77)
Guns and Bullets => Small Guns +2 (79)
Guns and Bullets => Small Guns +2 (81)
Guns and Bullets => Small Guns +2 (83)
Lying, Congressional Style => Speech +2 (24)
Lying, Congressional Style => Speech +2 (26)
Lying, Congressional Style => Speech +2 (28)
Lying, Congressional Style => Speech +2 (30)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Lying, Congressional Style => Speech +2 (36)
Lying, Congressional Style => Speech +2 (38)
Lying, Congressional Style => Speech +2 (40)
Lying, Congressional Style => Speech +2 (42)
Nikola Tesla and You => Energy Weapons +2 (30)
Nikola Tesla and You => Energy Weapons +2 (32)
Nikola Tesla and You => Energy Weapons +2 (34)
Nikola Tesla and You => Energy Weapons +2 (36)
Nikola Tesla and You => Energy Weapons +2 (38)
Nikola Tesla and You => Energy Weapons +2 (40)
Nikola Tesla and You => Energy Weapons +2 (42)
Nikola Tesla and You => Energy Weapons +2 (44)
Nikola Tesla and You => Energy Weapons +2 (46)
Nikola Tesla and You => Energy Weapons +2 (48)
Paradise Lost => Speech +2 (44)
Pugilism Illustrated => Unarmed +2 (28)
Pugilism Illustrated => Unarmed +2 (30)
Pugilism Illustrated => Unarmed +2 (32)
Pugilism Illustrated => Unarmed +2 (34)
Pugilism Illustrated => Unarmed +2 (36)
Nikola Tesla and You => Energy Weapons +2 (50)
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Pugilism Illustrated => Unarmed +2 (42)
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Tales of a Junktown Jerky Vendor => Barter +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (36)
Tales of a Junktown Jerky Vendor => Barter +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tumblers Today => Lockpick +2 (30)
Tumblers Today => Lockpick +2 (32)
Tumblers Today => Lockpick +2 (34)
Tumblers Today => Lockpick +2 (36)
Tumblers Today => Lockpick +2 (38)
Tumblers Today => Lockpick +2 (40)
Tumblers Today => Lockpick +2 (42)
Tumblers Today => Lockpick +2 (44)
Tumblers Today => Lockpick +2 (46)
Pugilism Illustrated => Unarmed +2 (44)
Tumblers Today => Lockpick +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Level 6
Sneak +3 (83), Small Guns +5 (88), Repair +5 (90), Explosives +4 (62), Medicine +4 (62)
Toughness
Level 7
Sneak +4 (87), Small Guns +5 (93), Repair +5 (95), Explosives +3 (65), Medicine +4 (66)
Bloody Mess
Level 8
Sneak +3 (90), Small Guns +5 (98), Repair +5 (100), Explosives +2 (67), Barter +3 (45), Medicine +3 (69)
Rad Resistance
Level 9
Sneak +4 (94), Small Guns +2 (100), Lockpick +2 (50), Explosives +3 (70), Barter +4 (49), Science +3 (53), Medicine +3 (72)
Swift Learner
Level 10
Sneak +3 (97), Lockpick +3 (53), Explosives +7 (77), Barter +3 (52), Medicine +5 (77)
Demolition Expert
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 11
Lockpick +2 (58), Speech +3 (50), Explosives +5 (85), Barter +4 (59), Science +3 (59), Medicine +5 (85)
Scrounger
Level 12
Lockpick +2 (60), Speech +2 (52), Explosives +7 (92), Barter +2 (61), Science +2 (61), Medicine +7 (92)
Silent Running
Level 13
Lockpick +3 (63), Speech +3 (55), Explosives +5 (97), Barter +3 (64), Science +3 (64), Medicine +5 (97)
Fast Metabolism
Level 14
Lockpick +4 (67), Speech +4 (59), Explosives +3 (100), Barter +4 (68), Science +4 (68), Medicine +3 (100)
Adamantium Skeleton
Level 15
Lockpick +6 (73), Speech +5 (64), Barter +6 (74), Science +5 (73)
Light Step
Level 16
Lockpick +5 (78), Speech +7 (71), Barter +5 (79), Science +5 (78)
Cyborg
Level 17
Lockpick +5 (83), Speech +6 (77), Barter +5 (84), Science +6 (84)
Life Giver
Level 18
Lockpick +5 (88), Speech +7 (84), Barter +5 (89), Science +5 (89)
Entomologist
Level 19
Lockpick +6 (94), Speech +6 (90), Barter +5 (94), Science +5 (94)
Robotics Expert
Level 20
Lockpick +6 (100), Speech +4 (94), Barter +6 (100), Science +6 (100)
Solar Powered
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