Strength
7
 
Perception
9
 
Endurance
7
 
Charisma
5
 
Intelligence
6
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
13%
 
Hit Points
390
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
56
 
Big Guns
80
 
Energy Weapons
25
 
Explosives
23
 
Lockpick
60
 
Medicine
45
 
Melee Weapons
33
 
Repair
50
 
Science
40
 
Small Guns
86
 
Sneak
62
 
Speech
39
 
Unarmed
56
 
Ant Sight
Comprehension
Covert Ops
Daddy's Boy/Girl
Educated
Ghoul Ecology
Gunslinger
Here and Now
Impartial Mediation
Intense Training (5)
Lady Killer/Black Widow
Mysterious Stranger
Pitt Fighter
Rad Regeneration
Scoundrel
Toughness
Wired Reflexes
Level 1
ST 6 PE 8 EN 6 CH 4 IN 5 AG 7 LK 4
Lockpick, Small Guns, and Sneak
Bobblehead (Repair)
Bobblehead (Intelligence)
Level 2
Sneak +3 (36), Barter +9 (21), Medicine +4 (25)
Daddy's Boy/Girl
Pitt Fighter
Guns and Bullets => Small Guns +1 (34)
Grognak the Barbarian => Melee Weapons +1 (17)
Level 3
Sneak +4 (40), Barter +12 (35)
Intense Training (CH)
Rad Regeneration
Bobblehead (Big Guns)
Paradise Lost => Speech +1 (15)
Level 4
Lockpick +5 (40), Unarmed +1 (17), Speech +6 (21), Big Guns +4 (30)
Educated
D.C. Journal of Internal Medicine => Medicine +1 (26)
Ant Sight
Level 5
Barter +9 (44), Big Guns +10 (40)
Comprehension
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Nikola Tesla and You => Energy Weapons +2 (24)
Lying, Congressional Style => Speech +2 (23)
Level 6
Small Guns +19 (53)
Gunslinger
Chinese Army: Special Ops Training Manual => Sneak +2 (42)
Ghoul Ecology
Covert Ops
Bobblehead (Medicine)
Bobblehead (Speech)
Level 7
Unarmed +3 (20), Repair +9 (35), Barter +4 (50), Melee Weapons +3 (20)
Lady Killer/Black Widow
Level 8
Unarmed +10 (30), Medicine +4 (40), Big Guns +5 (45)
Scoundrel
Dean's Electronics => Repair +2 (37)
Level 9
Sneak +9 (51), Lockpick +10 (55)
Toughness
Level 10
Sneak +8 (59), Small Guns +2 (58), Big Guns +9 (56)
Intense Training (EN)
Bobblehead (Agility)
Wired Reflexes
Level 11
Small Guns +9 (70), Big Guns +10 (67)
Intense Training (LK)
Level 12
Unarmed +4 (37), Science +15 (40)
Intense Training (LK)
Level 13
Unarmed +19 (56)
Mysterious Stranger
Guns and Bullets => Small Guns +2 (72)
Level 14
Repair +12 (50), Medicine +4 (45), Big Guns +3 (70)
Impartial Mediation
Level 15
Small Guns +8 (80), Lockpick +4 (60), Big Guns +7 (77)
Here and Now
Level 16
Small Guns +6 (86), Melee Weapons +10 (33), Big Guns +3 (80)
Intense Training (ST)
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