Strength
5
 
Perception
5
 
Endurance
3
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
7
 
Big Guns
11
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
40
 
Melee Weapons
15
 
Repair
40
 
Science
25
 
Small Guns
40
 
Sneak
25
 
Speech
7
 
Unarmed
11
 
Level 1
ST 5 PE 5 EN 3 CH 1 IN 10 AG 10 LK 6
Small Guns, Repair, and Medicine
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