Strength
7
 
Perception
5
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
20
 
Big Guns
35
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
20
 
Melee Weapons
19
 
Repair
20
 
Science
15
 
Small Guns
40
 
Sneak
17
 
Speech
16
 
Unarmed
19
 
Gun Nut
Level 1
ST 7 PE 5 EN 7 CH 5 IN 5 AG 6 LK 5
Big Guns, Small Guns, and Explosives
Level 2
Small Guns +3 (40), Speech +1 (16), Barter +5 (20), Medicine +5 (20), Big Guns +1 (35)
Gun Nut
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