Strength
5
 
Perception
4
 
Endurance
5
 
Charisma
6
 
Intelligence
8
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
17
 
Big Guns
15
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
21
 
Melee Weapons
15
 
Repair
36
 
Science
21
 
Small Guns
34
 
Sneak
19
 
Speech
17
 
Unarmed
15
 
Level 1
ST 5 PE 4 EN 5 CH 6 IN 8 AG 7 LK 5
Repair, Small Guns, and Lockpick
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