Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
4
 
Intelligence
4
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
13
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
13
 
Melee Weapons
15
 
Repair
30
 
Science
13
 
Small Guns
50
 
Sneak
23
 
Speech
13
 
Unarmed
21
 
Intense Training
Level 1
ST 5 PE 4 EN 8 CH 4 IN 4 AG 9 LK 6
Lockpick, Repair, and Small Guns
Level 2
Small Guns +12 (50), Repair +2 (30)
Intense Training (PE)
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