Strength
6
 
Perception
5
 
Endurance
10
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
1
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
13
 
Big Guns
23
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
19
 
Melee Weapons
15
 
Repair
19
 
Science
34
 
Small Guns
28
 
Sneak
13
 
Speech
13
 
Unarmed
23
 
Level 1
ST 6 PE 5 EN 10 CH 5 IN 8 AG 5 LK 1
Small Guns, Science, and Lockpick
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