Level 1
ST 2 PE 6 EN 3 CH 8 IN 8 AG 6 LK 7
Speech, Small Guns, and Science
Bobblehead (Strength)
Level 2
Sneak +12 (30), Lockpick +6 (24)
Lady Killer/Black Widow
Level 3
Sneak +5 (35), Small Guns +2 (35), Lockpick +2 (26), Speech +3 (40), Explosives +2 (20), Science +3 (40), Medicine +1 (23)
Swift Learner
Level 4
Sneak +5 (40), Small Guns +5 (40), Lockpick +1 (27), Medicine +7 (30)
Child at Heart
Level 5
Energy Weapons +2 (20), Speech +8 (48), Barter +8 (30)
Educated
Level 6
Sneak +10 (50), Speech +2 (50), Barter +9 (39)
Gunslinger
Level 7
Lockpick +11 (38), Medicine +10 (40)
Comprehension
Level 8
Lockpick +2 (40), Speech +18 (68), Barter +1 (40)
Entomologist
Level 9
Small Guns +9 (49), Speech +12 (80)
Bloody Mess
Level 10
Small Guns +1 (50), Lockpick +5 (45), Science +10 (50), Medicine +5 (45)
Mysterious Stranger
Level 11
Energy Weapons +1 (21), Speech +20 (100)
Nerd Rage!
Level 12
Lockpick +5 (50), Explosives +5 (25), Barter +10 (50), Medicine +1 (46)
Silent Running
Level 13
Small Guns +5 (55), Energy Weapons +7 (28), Science +5 (55), Medicine +4 (50)
Mister Sandman
Level 14
Energy Weapons +2 (30), Lockpick +1 (51), Repair +8 (30), Barter +10 (60)
Contract Killer
Level 15
Small Guns +21 (76)
Cannibal
Level 16
Lockpick +21 (72)
Better Criticals
Level 17
Small Guns +1 (77), Science +20 (75)
Night Person
Level 18
Energy Weapons +10 (40), Barter +1 (61), Medicine +10 (60)
Action Boy/Girl
Level 19
Sneak +10 (70), Lockpick +1 (73), Repair +10 (40)
Adamantium Skeleton
Level 20
Small Guns +3 (80), Energy Weapons +6 (46), Lockpick +7 (80), Science +5 (80)
Explorer
Level 21
Energy Weapons +21 (67)
Grim Reaper's Sprint
Level 22
Energy Weapons +3 (70), Lockpick +4 (84), Science +4 (84), Medicine +10 (70)
Sniper
Level 23
Small Guns +9 (89), Energy Weapons +10 (80), Lockpick +1 (85), Science +1 (85)
Concentrated Fire
Level 24
Explosives +17 (42), Barter +4 (65)
Finesse
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Booster Shot
Ghoul Ecology
Dream Crusher
Covert Ops
Hematophage
Power Armor Training
Punga Power!
Rad Regeneration
Wired Reflexes
Xenotech Expert
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (84)
Dean's Electronics => Repair +2 (54)
Duck and Cover! => Explosives +2 (58)
Grognak the Barbarian => Melee Weapons +2 (24)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (96)
Pugilism Illustrated => Unarmed +2 (26)
Paradise Lost => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (79)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (26)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (86)
Dean's Electronics => Repair +2 (56)
Duck and Cover! => Explosives +2 (60)
Grognak the Barbarian => Melee Weapons +2 (26)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Pugilism Illustrated => Unarmed +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (81)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (28)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (88)
Dean's Electronics => Repair +2 (58)
Duck and Cover! => Explosives +2 (62)
Grognak the Barbarian => Melee Weapons +2 (28)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (30)
Tales of a Junktown Jerky Vendor => Barter +2 (83)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
Level 25
Sneak +10 (100), Repair +7 (65), Explosives +1 (63), Barter +2 (85), Medicine +2 (90)
Fast Metabolism
Level 26
Explosives +17 (80), Barter +5 (90)
Cyborg
Level 27
Repair +14 (79), Medicine +8 (98)
Nerves of Steel
Level 28
Repair +11 (90), Explosives +9 (89), Medicine +2 (100)
Chemist
Level 29
Repair +1 (91), Explosives +11 (100), Barter +10 (100)
Animal Friend
Level 30
Unarmed +1 (42), Repair +9 (100), Melee Weapons +7 (48), Big Guns +5 (46)
Almost Perfect