Level 1
ST 6 PE 5 EN 7 CH 5 IN 7 AG 5 LK 5
Big Guns, Melee Weapons, and Science
Ant Might
Auto Expert
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Barter)
Level 2
Repair +4 (35), Science +1 (50), Melee Weapons +4 (55), Medicine +9 (40)
Little Leaguer
Barkskin
Level 3
Small Guns +10 (42), Repair +5 (40), Barter +3 (30)
Intense Training (AG)
Level 4
Speech +3 (30), Science +5 (55), Melee Weapons +5 (60), Medicine +5 (45)
Educated
Level 5
Sneak +1 (30), Small Guns +3 (45), Energy Weapons +3 (30), Lockpick +5 (35), Unarmed +4 (35), Medicine +5 (50)
Comprehension
Level 6
Small Guns +5 (50), Science +5 (60), Melee Weapons +6 (66), Medicine +5 (55)
Toughness
Level 7
Lockpick +5 (40), Repair +10 (50), Explosives +1 (38), Medicine +5 (60)
Little Leaguer
Level 8
Small Guns +2 (52), Lockpick +10 (50), Science +5 (65), Melee Weapons +4 (75)
Strong Back
Level 9
Small Guns +3 (55), Lockpick +3 (53), Explosives +2 (40), Barter +5 (35), Science +5 (70), Medicine +3 (63)
Size Matters
Level 10
Small Guns +5 (60), Lockpick +7 (60), Science +5 (75), Medicine +4 (67)
Finesse
Level 11
Lockpick +5 (65), Repair +10 (60), Medicine +6 (73)
Scoundrel
Level 12
Explosives +9 (49), Barter +10 (50), Medicine +2 (75)
Life Giver
Level 13
Sneak +10 (45), Small Guns +5 (65), Speech +5 (40), Explosives +1 (50)
Thief
Level 14
Sneak +5 (50), Energy Weapons +1 (41), Lockpick +5 (75), Speech +10 (50)
Cyborg
Level 15
Sneak +5 (55), Small Guns +5 (70), Unarmed +5 (40), Repair +6 (66)
Light Step
Level 16
Sneak +5 (60), Small Guns +5 (75), Energy Weapons +1 (42), Unarmed +10 (50)
Action Boy/Girl
Level 17
Energy Weapons +2 (44), Speech +5 (55), Repair +4 (70), Explosives +5 (55), Barter +5 (55)
Silent Running
Level 18
Sneak +5 (75), Energy Weapons +1 (45), Speech +5 (60), Explosives +5 (60), Barter +5 (60)
Better Criticals
Level 19
Unarmed +10 (60), Repair +5 (75), Barter +5 (65), Big Guns +1 (77)
Size Matters
Level 20
Energy Weapons +5 (50), Unarmed +5 (65), Speech +5 (65), Barter +6 (71)
Grim Reaper's Sprint
Level 21
Unarmed +5 (70), Speech +5 (70), Explosives +7 (67), Barter +4 (75)
Tag! (Energy Weapons)
Level 22
Sneak +5 (80), Energy Weapons +5 (70), Explosives +3 (70), Melee Weapons +5 (80), Big Guns +3 (80)
Puppies!
Level 23
Energy Weapons +5 (75), Unarmed +5 (75), Speech +5 (75), Explosives +5 (75), Barter +1 (76)
Ninja
Level 24
Energy Weapons +5 (80), Repair +5 (80), Barter +1 (77), Science +5 (80), Medicine +5 (80)
Master Trader
Level 25
Small Guns +5 (80), Lockpick +5 (80), Speech +5 (80), Explosives +5 (80), Barter +1 (78)
Lady Killer/Black Widow
Level 26
Small Guns +5 (85), Unarmed +5 (80), Repair +5 (85), Barter +1 (79), Melee Weapons +5 (85)
Nerves of Steel
Level 27
Sneak +5 (85), Energy Weapons +5 (85), Barter +6 (85), Medicine +5 (85)
Animal Friend
Level 28
Unarmed +5 (85), Speech +5 (85), Explosives +5 (85), Melee Weapons +1 (86), Big Guns +5 (85)
Rad Absorption
Level 29
Lockpick +6 (86), Science +6 (86), Melee Weapons +9 (95)
Solar Powered
Level 30
Sneak +4 (95), Small Guns +4 (95), Energy Weapons +2 (95), Lockpick +2 (96), Unarmed +1 (90), Speech +2 (95), Repair +1 (90), Explosives +2 (95), Melee Weapons +1 (100), Medicine +1 (90), Big Guns +1 (90)
Almost Perfect