Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
14%
 
Dmg Resist
8%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
82
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
81
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
81
 
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Commando
Comprehension
Covert Ops
Dream Crusher
Educated
Escalator to Heaven
Explorer
Finesse
Ghoul Ecology
Gun Nut
Hematophage
Here and Now
Infiltrator
Intense Training (8)
Little Leaguer (2)
Mysterious Stranger
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Regeneration
Scoundrel
Sniper
Superior Defender
Swift Learner (3)
Tag!
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Science, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +5 (20), Lockpick +8 (40), Barter +4 (19), Science +2 (40)
Swift Learner
Bobblehead (Strength)
Level 3
Small Guns +3 (23), Lockpick +5 (45), Barter +6 (25), Science +5 (45)
Intense Training (LK)
Ant Sight
Level 4
Small Guns +4 (27), Lockpick +3 (50), Repair +2 (25), Barter +5 (30), Science +5 (50)
Swift Learner
Bobblehead (Speech)
Level 5
Small Guns +3 (30), Energy Weapons +4 (23), Repair +5 (30), Medicine +7 (40)
Educated
Chinese Army: Special Ops Training Manual => Sneak +1 (16)
Pugilism Illustrated => Unarmed +1 (16)
Level 6
Energy Weapons +2 (25), Barter +10 (40), Medicine +10 (50)
Intense Training (AG)
Bobblehead (Intelligence)
Power Armor Training
Chinese Army: Special Ops Training Manual => Sneak +1 (19)
Level 7
Sneak +1 (20), Small Guns +3 (35), Repair +13 (45), Explosives +6 (25)
Comprehension
Bobblehead (Luck)
Level 8
Sneak +1 (22), Small Guns +4 (40), Energy Weapons +2 (28), Speech +4 (45), Repair +4 (50), Explosives +4 (30), Barter +4 (45)
Commando
Bobblehead (Unarmed)
Grognak the Barbarian => Melee Weapons +2 (20)
Level 9
Sneak +8 (30), Energy Weapons +7 (35), Lockpick +3 (54), Explosives +5 (35)
Swift Learner
Bobblehead (Agility)
Dream Crusher
Level 10
Energy Weapons +5 (40), Lockpick +1 (55), Speech +5 (50), Explosives +5 (40), Barter +5 (50), Medicine +2 (55)
Intense Training (EN)
Covert Ops
Grognak the Barbarian => Melee Weapons +2 (22)
Bobblehead (Melee Weapons)
Level 11
Sneak +3 (35), Small Guns +5 (50), Lockpick +2 (60), Unarmed +1 (30), Science +4 (60), Melee Weapons +3 (35), Big Guns +5 (23)
Mysterious Stranger
Bobblehead (Charisma)
Wired Reflexes
Bobblehead (Perception)
Big Book of Science => Science +2 (62)
Level 12
Sneak +5 (40), Energy Weapons +3 (45), Lockpick +3 (65), Repair +1 (51), Explosives +3 (45), Barter +3 (55), Science +3 (65), Big Guns +2 (25)
Finesse
Bobblehead (Lockpick)
Bobblehead (Endurance)
Bobblehead (Big Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Explosives)
Barkskin
Pitt Fighter
Xenotech Expert
Superior Defender
Rad Regeneration
Booster Shot
Punga Power!
Auto Expert
Hematophage
Ghoul Ecology
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Big Book of Science => Science +2 (77)
Lying, Congressional Style => Speech +2 (54)
Level 13
Sneak +1 (55), Unarmed +8 (40), Speech +2 (58), Repair +4 (65), Melee Weapons +5 (40), Big Guns +3 (40)
Intense Training (CH)
Duck and Cover! => Explosives +2 (57)
Level 14
Sneak +2 (57), Energy Weapons +5 (60), Speech +2 (60), Explosives +3 (60), Barter +3 (70), Science +3 (80), Medicine +5 (60)
Here and Now
Level 15
Sneak +3 (60), Small Guns +5 (65), Speech +10 (70), Repair +5 (70)
Sniper
Guns and Bullets => Small Guns +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (82)
Level 16
Sneak +8 (70), Small Guns +3 (70), Science +3 (85), Medicine +9 (69)
Tag! (Barter)
Big Book of Science => Science +2 (87)
Level 17
Sneak +5 (75), Small Guns +5 (75), Speech +5 (75), Repair +4 (74), Science +3 (90), Medicine +1 (70)
Intense Training (ST)
Dean's Electronics => Repair +2 (76)
Level 18
Small Guns +3 (78), Lockpick +5 (80), Speech +5 (85), Explosives +5 (65), Medicine +5 (75)
Scoundrel
Nikola Tesla and You => Energy Weapons +2 (62)
Level 19
Sneak +5 (80), Small Guns +2 (80), Energy Weapons +3 (65), Speech +5 (90), Repair +3 (79), Explosives +5 (70)
Infiltrator
Level 20
Energy Weapons +5 (70), Unarmed +5 (45), Repair +1 (80), Explosives +5 (75), Melee Weapons +2 (44), Medicine +5 (80)
Intense Training (LK)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Level 21
Small Guns +10 (90), Energy Weapons +5 (75), Explosives +5 (80), Medicine +3 (85)
Explorer
Level 22
Energy Weapons +5 (80), Lockpick +10 (90), Unarmed +1 (46), Melee Weapons +1 (45), Medicine +5 (90), Big Guns +1 (41)
Intense Training (AG)
Level 23
Small Guns +3 (95), Energy Weapons +10 (90), Explosives +10 (90)
Intense Training (CH)
Dean's Electronics => Repair +2 (82)
Level 24
Small Guns +5 (100), Lockpick +5 (95), Repair +8 (90), Medicine +5 (95)
Escalator to Heaven
Level 25
Energy Weapons +5 (95), Speech +3 (95), Repair +5 (100), Explosives +5 (95), Barter +3 (95), Big Guns +2 (43)
Gun Nut
Level 26
Lockpick +5 (100), Unarmed +1 (47), Speech +5 (100), Barter +5 (100), Medicine +5 (100), Big Guns +2 (45)
Adamantium Skeleton
Level 27
Energy Weapons +5 (100), Unarmed +3 (50), Explosives +5 (100), Melee Weapons +5 (55), Big Guns +5 (50)
Little Leaguer
Level 28
Unarmed +9 (59), Melee Weapons +5 (60), Big Guns +9 (59)
Rad Absorption
Level 29
Unarmed +8 (67), Melee Weapons +7 (72), Big Guns +8 (67)
Little Leaguer
Level 30
Unarmed +9 (81), Melee Weapons +4 (81), Big Guns +10 (82)
Almost Perfect
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