Level 1
ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
Lockpick, Science, and Speech
Bobblehead (Medicine)
Level 2
Small Guns +5 (20), Lockpick +8 (40), Barter +4 (19), Science +2 (40)
Swift Learner
Bobblehead (Strength)
Level 3
Small Guns +3 (23), Lockpick +5 (45), Barter +6 (25), Science +5 (45)
Intense Training (LK)
Ant Sight
Level 4
Small Guns +4 (27), Lockpick +3 (50), Repair +2 (25), Barter +5 (30), Science +5 (50)
Swift Learner
Bobblehead (Speech)
Level 5
Small Guns +3 (30), Energy Weapons +4 (23), Repair +5 (30), Medicine +7 (40)
Educated
Chinese Army: Special Ops Training Manual => Sneak +1 (16)
Pugilism Illustrated => Unarmed +1 (16)
Level 6
Energy Weapons +2 (25), Barter +10 (40), Medicine +10 (50)
Intense Training (AG)
Bobblehead (Intelligence)
Power Armor Training
Chinese Army: Special Ops Training Manual => Sneak +1 (19)
Level 7
Sneak +1 (20), Small Guns +3 (35), Repair +13 (45), Explosives +6 (25)
Comprehension
Bobblehead (Luck)
Level 8
Sneak +1 (22), Small Guns +4 (40), Energy Weapons +2 (28), Speech +4 (45), Repair +4 (50), Explosives +4 (30), Barter +4 (45)
Commando
Bobblehead (Unarmed)
Grognak the Barbarian => Melee Weapons +2 (20)
Level 9
Sneak +8 (30), Energy Weapons +7 (35), Lockpick +3 (54), Explosives +5 (35)
Swift Learner
Bobblehead (Agility)
Dream Crusher
Level 10
Energy Weapons +5 (40), Lockpick +1 (55), Speech +5 (50), Explosives +5 (40), Barter +5 (50), Medicine +2 (55)
Intense Training (EN)
Covert Ops
Grognak the Barbarian => Melee Weapons +2 (22)
Bobblehead (Melee Weapons)
Level 11
Sneak +3 (35), Small Guns +5 (50), Lockpick +2 (60), Unarmed +1 (30), Science +4 (60), Melee Weapons +3 (35), Big Guns +5 (23)
Mysterious Stranger
Bobblehead (Charisma)
Wired Reflexes
Bobblehead (Perception)
Big Book of Science => Science +2 (62)
Level 12
Sneak +5 (40), Energy Weapons +3 (45), Lockpick +3 (65), Repair +1 (51), Explosives +3 (45), Barter +3 (55), Science +3 (65), Big Guns +2 (25)
Finesse
Bobblehead (Lockpick)
Bobblehead (Endurance)
Bobblehead (Big Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Explosives)
Barkskin
Pitt Fighter
Xenotech Expert
Superior Defender
Rad Regeneration
Booster Shot
Punga Power!
Auto Expert
Hematophage
Ghoul Ecology
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Big Book of Science => Science +2 (77)
Lying, Congressional Style => Speech +2 (54)
Level 13
Sneak +1 (55), Unarmed +8 (40), Speech +2 (58), Repair +4 (65), Melee Weapons +5 (40), Big Guns +3 (40)
Intense Training (CH)
Duck and Cover! => Explosives +2 (57)
Level 14
Sneak +2 (57), Energy Weapons +5 (60), Speech +2 (60), Explosives +3 (60), Barter +3 (70), Science +3 (80), Medicine +5 (60)
Here and Now
Level 15
Sneak +3 (60), Small Guns +5 (65), Speech +10 (70), Repair +5 (70)
Sniper
Guns and Bullets => Small Guns +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Big Book of Science => Science +2 (82)
Level 16
Sneak +8 (70), Small Guns +3 (70), Science +3 (85), Medicine +9 (69)
Tag! (Barter)
Big Book of Science => Science +2 (87)
Level 17
Sneak +5 (75), Small Guns +5 (75), Speech +5 (75), Repair +4 (74), Science +3 (90), Medicine +1 (70)
Intense Training (ST)
Dean's Electronics => Repair +2 (76)
Level 18
Small Guns +3 (78), Lockpick +5 (80), Speech +5 (85), Explosives +5 (65), Medicine +5 (75)
Scoundrel
Nikola Tesla and You => Energy Weapons +2 (62)
Level 19
Sneak +5 (80), Small Guns +2 (80), Energy Weapons +3 (65), Speech +5 (90), Repair +3 (79), Explosives +5 (70)
Infiltrator
Level 20
Energy Weapons +5 (70), Unarmed +5 (45), Repair +1 (80), Explosives +5 (75), Melee Weapons +2 (44), Medicine +5 (80)
Intense Training (LK)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (82)
Level 21
Small Guns +10 (90), Energy Weapons +5 (75), Explosives +5 (80), Medicine +3 (85)
Explorer
Level 22
Energy Weapons +5 (80), Lockpick +10 (90), Unarmed +1 (46), Melee Weapons +1 (45), Medicine +5 (90), Big Guns +1 (41)
Intense Training (AG)
Level 23
Small Guns +3 (95), Energy Weapons +10 (90), Explosives +10 (90)
Intense Training (CH)
Dean's Electronics => Repair +2 (82)
Level 24
Small Guns +5 (100), Lockpick +5 (95), Repair +8 (90), Medicine +5 (95)
Escalator to Heaven
Level 25
Energy Weapons +5 (95), Speech +3 (95), Repair +5 (100), Explosives +5 (95), Barter +3 (95), Big Guns +2 (43)
Gun Nut
Level 26
Lockpick +5 (100), Unarmed +1 (47), Speech +5 (100), Barter +5 (100), Medicine +5 (100), Big Guns +2 (45)
Adamantium Skeleton
Level 27
Energy Weapons +5 (100), Unarmed +3 (50), Explosives +5 (100), Melee Weapons +5 (55), Big Guns +5 (50)
Little Leaguer
Level 28
Unarmed +9 (59), Melee Weapons +5 (60), Big Guns +9 (59)
Rad Absorption
Level 29
Unarmed +8 (67), Melee Weapons +7 (72), Big Guns +8 (67)
Little Leaguer
Level 30
Unarmed +9 (81), Melee Weapons +4 (81), Big Guns +10 (82)
Almost Perfect