Level 1
  
    ST 5 PE 6 EN 5 CH 5 IN 9 AG 5 LK 5
  
    Lockpick, Science, and Speech
  
    Bobblehead (Medicine)
  
  
  
  Level 2
  
    Small Guns +5 (20), Lockpick +8 (40), Barter +4 (19), Science +2 (40)
  
    Swift Learner
  
    Bobblehead (Strength)
  
  
  
  Level 3
  
    Small Guns +3 (23), Lockpick +5 (45), Barter +6 (25), Science +5 (45)
  
    Intense Training (LK)
  
    Ant Sight
  
  
  
  Level 4
  
    Small Guns +4 (27), Lockpick +3 (50), Repair +2 (25), Barter +5 (30), Science +5 (50)
  
    Swift Learner
  
    Bobblehead (Speech)
  
  
  
  Level 5
  
    Small Guns +3 (30), Energy Weapons +4 (23), Repair +5 (30), Medicine +7 (40)
  
    Educated
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (16)
  
    Pugilism Illustrated => Unarmed +1 (16)
  
  
  
  Level 6
  
    Energy Weapons +2 (25), Barter +10 (40), Medicine +10 (50)
  
    Intense Training (AG)
  
    Bobblehead (Intelligence)
  
    Power Armor Training
  
    Chinese Army: Special Ops Training Manual => Sneak +1 (19)
  
  
  
  Level 7
  
    Sneak +1 (20), Small Guns +3 (35), Repair +13 (45), Explosives +6 (25)
  
    Comprehension
  
    Bobblehead (Luck)
  
  
  
  Level 8
  
    Sneak +1 (22), Small Guns +4 (40), Energy Weapons +2 (28), Speech +4 (45), Repair +4 (50), Explosives +4 (30), Barter +4 (45)
  
    Commando
  
    Bobblehead (Unarmed)
  
    Grognak the Barbarian => Melee Weapons +2 (20)
  
  
  
  Level 9
  
    Sneak +8 (30), Energy Weapons +7 (35), Lockpick +3 (54), Explosives +5 (35)
  
    Swift Learner
  
    Bobblehead (Agility)
  
    Dream Crusher
  
  
  
  Level 10
  
    Energy Weapons +5 (40), Lockpick +1 (55), Speech +5 (50), Explosives +5 (40), Barter +5 (50), Medicine +2 (55)
  
    Intense Training (EN)
  
    Covert Ops
  
    Grognak the Barbarian => Melee Weapons +2 (22)
  
    Bobblehead (Melee Weapons)
  
  
  
  Level 11
  
    Sneak +3 (35), Small Guns +5 (50), Lockpick +2 (60), Unarmed +1 (30), Science +4 (60), Melee Weapons +3 (35), Big Guns +5 (23)
  
    Mysterious Stranger
  
    Bobblehead (Charisma)
  
    Wired Reflexes
  
    Bobblehead (Perception)
  
    Big Book of Science => Science +2 (62)
  
  
  
  Level 12
  
    Sneak +5 (40), Energy Weapons +3 (45), Lockpick +3 (65), Repair +1 (51), Explosives +3 (45), Barter +3 (55), Science +3 (65), Big Guns +2 (25)
  
    Finesse
  
    Bobblehead (Lockpick)
  
    Bobblehead (Endurance)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Sneak)
  
    Bobblehead (Repair)
  
    Bobblehead (Science)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Barter)
  
    Bobblehead (Explosives)
  
    Barkskin
  
    Pitt Fighter
  
    Xenotech Expert
  
    Superior Defender
  
    Rad Regeneration
  
    Booster Shot
  
    Punga Power!
  
    Auto Expert
  
    Hematophage
  
    Ghoul Ecology
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (52)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (54)
  
    Big Book of Science => Science +2 (77)
  
    Lying, Congressional Style => Speech +2 (54)
  
  
  
  Level 13
  
    Sneak +1 (55), Unarmed +8 (40), Speech +2 (58), Repair +4 (65), Melee Weapons +5 (40), Big Guns +3 (40)
  
    Intense Training (CH)
  
    Duck and Cover! => Explosives +2 (57)
  
  
  
  Level 14
  
    Sneak +2 (57), Energy Weapons +5 (60), Speech +2 (60), Explosives +3 (60), Barter +3 (70), Science +3 (80), Medicine +5 (60)
  
    Here and Now
  
  
  
  Level 15
  
    Sneak +3 (60), Small Guns +5 (65), Speech +10 (70), Repair +5 (70)
  
    Sniper
  
    Guns and Bullets => Small Guns +2 (67)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (62)
  
    Big Book of Science => Science +2 (82)
  
  
  
  Level 16
  
    Sneak +8 (70), Small Guns +3 (70), Science +3 (85), Medicine +9 (69)
  
    Tag! (Barter)
  
    Big Book of Science => Science +2 (87)
  
  
  
  Level 17
  
    Sneak +5 (75), Small Guns +5 (75), Speech +5 (75), Repair +4 (74), Science +3 (90), Medicine +1 (70)
  
    Intense Training (ST)
  
    Dean's Electronics => Repair +2 (76)
  
  
  
  Level 18
  
    Small Guns +3 (78), Lockpick +5 (80), Speech +5 (85), Explosives +5 (65), Medicine +5 (75)
  
    Scoundrel
  
    Nikola Tesla and You => Energy Weapons +2 (62)
  
  
  
  Level 19
  
    Sneak +5 (80), Small Guns +2 (80), Energy Weapons +3 (65), Speech +5 (90), Repair +3 (79), Explosives +5 (70)
  
    Infiltrator
  
  
  
  Level 20
  
    Energy Weapons +5 (70), Unarmed +5 (45), Repair +1 (80), Explosives +5 (75), Melee Weapons +2 (44), Medicine +5 (80)
  
    Intense Training (LK)
  
    Big Book of Science => Science +2 (92)
  
    Big Book of Science => Science +2 (94)
  
    Big Book of Science => Science +2 (96)
  
    Big Book of Science => Science +2 (98)
  
    Big Book of Science => Science +2 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (82)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (84)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (86)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (88)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (90)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (92)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (94)
  
    Big Book of Science => Science +2 (100)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (96)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (98)
  
    Chinese Army: Special Ops Training Manual => Sneak +2 (100)
  
    D.C. Journal of Internal Medicine => Medicine +2 (82)
  
  
  
  Level 21
  
    Small Guns +10 (90), Energy Weapons +5 (75), Explosives +5 (80), Medicine +3 (85)
  
    Explorer
  
  
  
  Level 22
  
    Energy Weapons +5 (80), Lockpick +10 (90), Unarmed +1 (46), Melee Weapons +1 (45), Medicine +5 (90), Big Guns +1 (41)
  
    Intense Training (AG)
  
  
  
  Level 23
  
    Small Guns +3 (95), Energy Weapons +10 (90), Explosives +10 (90)
  
    Intense Training (CH)
  
    Dean's Electronics => Repair +2 (82)
  
  
  
  Level 24
  
    Small Guns +5 (100), Lockpick +5 (95), Repair +8 (90), Medicine +5 (95)
  
    Escalator to Heaven
  
  
  
  Level 25
  
    Energy Weapons +5 (95), Speech +3 (95), Repair +5 (100), Explosives +5 (95), Barter +3 (95), Big Guns +2 (43)
  
    Gun Nut
  
  
  
  Level 26
  
    Lockpick +5 (100), Unarmed +1 (47), Speech +5 (100), Barter +5 (100), Medicine +5 (100), Big Guns +2 (45)
  
    Adamantium Skeleton
  
  
  
  Level 27
  
    Energy Weapons +5 (100), Unarmed +3 (50), Explosives +5 (100), Melee Weapons +5 (55), Big Guns +5 (50)
  
    Little Leaguer
  
  
  
  Level 28
  
    Unarmed +9 (59), Melee Weapons +5 (60), Big Guns +9 (59)
  
    Rad Absorption
  
  
  
  Level 29
  
    Unarmed +8 (67), Melee Weapons +7 (72), Big Guns +8 (67)
  
    Little Leaguer
  
  
  
  Level 30
  
    Unarmed +9 (81), Melee Weapons +4 (81), Big Guns +10 (82)
  
    Almost Perfect