Strength
8
 
Perception
5
 
Endurance
9
 
Charisma
1
 
Intelligence
9
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
7
 
Big Guns
23
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
50
 
Melee Weapons
50
 
Repair
24
 
Science
23
 
Small Guns
13
 
Sneak
13
 
Speech
7
 
Unarmed
40
 
Intense Training
Level 1
ST 8 PE 5 EN 9 CH 1 IN 9 AG 3 LK 5
Medicine, Melee Weapons, and Unarmed
Bobblehead (Medicine)
Level 2
Unarmed +2 (40), Repair +1 (24), Melee Weapons +14 (50), Medicine +2 (50)
Intense Training (AG)
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