Strength
9
 
Perception
4
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
4
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
6
 
Big Guns
18
 
Energy Weapons
27
 
Explosives
12
 
Lockpick
12
 
Medicine
24
 
Melee Weapons
22
 
Repair
39
 
Science
39
 
Small Guns
14
 
Sneak
14
 
Speech
6
 
Unarmed
18
 
Level 1
ST 9 PE 4 EN 7 CH 1 IN 10 AG 5 LK 4
Energy Weapons, Science, and Repair
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