Strength
8
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
4
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
12
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
14
 
Melee Weapons
22
 
Repair
14
 
Science
29
 
Small Guns
35
 
Sneak
20
 
Speech
12
 
Unarmed
16
 
Level 1
ST 8 PE 6 EN 5 CH 3 IN 4 AG 7 LK 7
Small Guns, Science, and Lockpick
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