Strength
3
 
Perception
6
 
Endurance
9
 
Charisma
6
 
Intelligence
9
 
Agility
1
 
Luck
6
 
Action Points
67
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
17
 
Big Guns
23
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
11
 
Repair
38
 
Science
23
 
Small Guns
7
 
Sneak
7
 
Speech
17
 
Unarmed
23
 
Level 1
ST 3 PE 6 EN 9 CH 6 IN 9 AG 1 LK 6
Lockpick, Repair, and Energy Weapons
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