Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
27
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
41
 
Lockpick
25
 
Medicine
35
 
Melee Weapons
15
 
Repair
40
 
Science
17
 
Small Guns
60
 
Sneak
21
 
Speech
50
 
Unarmed
15
 
Gun Nut (2)
Scoundrel (2)
Level 1
ST 5 PE 5 EN 5 CH 6 IN 6 AG 8 LK 5
Explosives, Small Guns, and Speech
Level 2
Small Guns +4 (45), Speech +7 (39), Explosives +5 (35)
Gun Nut
Level 3
Small Guns +5 (55), Lockpick +2 (17), Speech +1 (40), Repair +8 (35)
Gun Nut
Level 4
Lockpick +8 (25), Medicine +8 (25)
Scoundrel
Level 5
Small Guns +5 (60), Repair +5 (40), Explosives +6 (41)
Scoundrel
Bobblehead (Medicine)
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