Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Animal Friend
Ant Sight
Auto Expert
Barkskin
Better Criticals
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lawbringer
Life Giver
Master Trader
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Rad Absorption
Rad Regeneration
Rad Tolerance
Robotics Expert
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 7 CH 5 IN 6 AG 6 LK 6
Small Guns, Repair, and Lockpick
Ant Sight
Level 2
Sneak +3 (20), Small Guns +3 (35), Energy Weapons +3 (20), Unarmed +1 (20), Medicine +5 (22), Big Guns +1 (20)
Intense Training (CH)
Bobblehead (Energy Weapons)
Rad Regeneration
Bobblehead (Repair)
Bobblehead (Big Guns)
Level 3
Small Guns +5 (40), Explosives +1 (18), Barter +3 (20), Science +2 (21), Melee Weapons +5 (20)
Intense Training (IN)
Bobblehead (Small Guns)
Level 4
Energy Weapons +10 (40), Speech +3 (20), Repair +1 (45), Explosives +2 (20), Medicine +1 (25)
Educated
Bobblehead (Lockpick)
Wired Reflexes
Bobblehead (Medicine)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Bobblehead (Barter)
Level 5
Small Guns +10 (60), Energy Weapons +10 (50)
Comprehension
Barkskin
Level 6
Sneak +2 (32), Energy Weapons +10 (60), Unarmed +1 (31), Speech +2 (32), Repair +5 (50)
Toughness
Hematophage
Level 7
Lockpick +5 (47), Medicine +5 (40), Big Guns +10 (40)
Gunslinger
Power Armor Training
Level 8
Sneak +3 (35), Lockpick +3 (50), Speech +3 (35), Science +1 (32), Melee Weapons +10 (40)
Commando
Level 9
Unarmed +2 (33), Science +13 (45), Medicine +5 (45)
Strong Back
Level 10
Sneak +5 (40), Speech +5 (40), Science +5 (50), Medicine +5 (50)
Finesse
Level 11
Science +10 (60), Medicine +10 (60)
Animal Friend
Level 12
Unarmed +7 (40), Speech +10 (50), Barter +3 (33)
Sniper
Level 13
Sneak +3 (43), Barter +7 (40), Big Guns +10 (50)
Robotics Expert
Level 14
Unarmed +10 (50), Barter +10 (50)
Cyborg
Level 15
Sneak +7 (50), Explosives +10 (40), Melee Weapons +3 (43)
Lawbringer
Level 16
Explosives +13 (53), Melee Weapons +7 (50)
Better Criticals
Level 17
Lockpick +20 (70)
Action Boy/Girl
Level 18
Speech +8 (58), Explosives +2 (55), Big Guns +10 (60)
Concentrated Fire
Level 19
Unarmed +20 (70)
Paralyzing Palm
Level 20
Small Guns +10 (70), Speech +2 (60), Explosives +5 (60), Barter +3 (53)
Grim Reaper's Sprint
Level 21
Repair +10 (60), Barter +7 (60), Melee Weapons +3 (53)
Explorer
Level 22
Science +10 (70), Big Guns +10 (70)
Master Trader
Level 23
Sneak +8 (58), Melee Weapons +12 (65)
Pyromaniac
Level 24
Sneak +12 (70), Barter +3 (63), Melee Weapons +5 (70)
Fast Metabolism
Level 25
Small Guns +3 (73), Speech +3 (63), Explosives +3 (63), Barter +7 (70), Medicine +4 (64)
Life Giver
Level 26
Speech +7 (70), Explosives +7 (70), Medicine +6 (70)
Rad Tolerance
Level 27
Small Guns +7 (80), Repair +10 (70), Barter +3 (73)
Quantum Chemist
Level 28
Sneak +10 (80), Melee Weapons +10 (80)
Rad Absorption
Level 29
Unarmed +10 (80), Speech +3 (73), Barter +7 (80)
Ninja
Level 30
Speech +6 (87), Repair +10 (86), Medicine +2 (78), Big Guns +2 (78)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Nikola Tesla and You => Energy Weapons +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Dean's Electronics => Repair +2 (90)
Pugilism Illustrated => Unarmed +2 (90)
Big Book of Science => Science +2 (90)
Pitt Fighter
Auto Expert
Covert Ops
Paradise Lost => Speech +2 (91)
Big Book of Science => Science +2 (95)
Tumblers Today => Lockpick +2 (85)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Would you like to comment? Sign up for new account, or sign in if you are already a member.