Strength
7
 
Perception
10
 
Endurance
10
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
25%
 
Hit Points
590
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Chemist
Commando
Comprehension
Cyborg
Dream Crusher
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Nerves of Steel
Nuclear Anomaly
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Swift Learner
Tag!
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 6 CH 2 IN 8 AG 6 LK 6
Repair, Small Guns, and Lockpick
Ant Sight
Barkskin
Dream Crusher
Hematophage
Power Armor Training
Wired Reflexes
Rad Regeneration
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Perception)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Level 2
Lockpick +3 (50), Speech +3 (25), Repair +4 (55), Barter +1 (23), Science +4 (40), Medicine +4 (40)
Intense Training (IN)
Level 3
Small Guns +5 (50), Energy Weapons +3 (35), Lockpick +3 (53), Explosives +3 (35), Barter +2 (25), Science +2 (42), Medicine +2 (42)
Swift Learner
Level 4
Lockpick +2 (55), Speech +5 (30), Barter +5 (30), Science +3 (45), Melee Weapons +2 (32), Medicine +3 (45)
Educated
Level 5
Sneak +2 (32), Lockpick +5 (60), Unarmed +2 (32), Speech +2 (32), Barter +2 (32), Science +5 (50), Melee Weapons +3 (35), Big Guns +2 (32)
Comprehension
Level 6
Sneak +3 (35), Lockpick +4 (64), Unarmed +3 (35), Speech +3 (35), Barter +3 (35), Science +4 (54), Big Guns +3 (35)
Toughness
Level 7
Sneak +3 (40), Small Guns +3 (55), Energy Weapons +2 (37), Lockpick +6 (70), Unarmed +2 (37), Speech +2 (37), Explosives +2 (37), Science +1 (55), Melee Weapons +2 (37)
Intense Training (AG)
Level 8
Energy Weapons +3 (40), Lockpick +5 (75), Unarmed +3 (40), Speech +3 (40), Repair +3 (58), Explosives +3 (40), Melee Weapons +3 (40)
Commando
Level 9
Sneak +1 (41), Energy Weapons +1 (41), Unarmed +1 (41), Speech +1 (41), Repair +2 (60), Explosives +1 (41), Barter +6 (41), Melee Weapons +1 (41), Medicine +3 (48), Big Guns +6 (41)
Strong Back
Level 10
Sneak +3 (44), Energy Weapons +3 (44), Unarmed +2 (43), Speech +3 (44), Explosives +3 (44), Barter +3 (44), Melee Weapons +3 (44), Big Guns +3 (44)
Finesse
Level 11
Sneak +1 (47), Small Guns +2 (59), Energy Weapons +1 (45), Unarmed +2 (45), Speech +1 (45), Explosives +1 (45), Barter +1 (45), Science +5 (60), Melee Weapons +1 (45), Medicine +7 (55), Big Guns +1 (45)
Intense Training (AG)
Level 12
Sneak +3 (50), Small Guns +6 (65), Energy Weapons +5 (50), Repair +2 (62), Science +2 (62), Big Guns +5 (50)
Sniper
Level 13
Small Guns +5 (70), Energy Weapons +5 (55), Repair +1 (63), Science +2 (64), Medicine +5 (60), Big Guns +5 (55)
Bloody Mess
Level 14
Speech +5 (50), Repair +2 (65), Explosives +5 (50), Barter +5 (50), Science +1 (65), Melee Weapons +5 (50)
Cyborg
Level 15
Small Guns +5 (75), Energy Weapons +5 (70), Unarmed +3 (48), Repair +5 (70), Science +5 (70)
Silent Running
Level 16
Unarmed +4 (52), Speech +3 (53), Repair +5 (75), Explosives +2 (52), Barter +2 (52), Science +5 (75), Melee Weapons +2 (52)
Action Boy/Girl
Level 17
Sneak +4 (64), Unarmed +3 (55), Speech +2 (55), Explosives +3 (55), Barter +3 (55), Melee Weapons +3 (55), Medicine +5 (65)
Better Criticals
Level 18
Sneak +10 (74), Speech +4 (74), Medicine +9 (74)
Tag! (Speech)
Level 19
Sneak +4 (80), Small Guns +3 (80), Speech +1 (75), Explosives +5 (60), Barter +4 (59), Medicine +1 (75), Big Guns +5 (60)
Intense Training (AG)
Level 20
Small Guns +2 (82), Unarmed +5 (60), Explosives +5 (65), Barter +1 (60), Melee Weapons +5 (60), Big Guns +5 (65)
Grim Reaper's Sprint
Level 21
Small Guns +3 (85), Energy Weapons +5 (75), Unarmed +5 (65), Barter +5 (65), Melee Weapons +5 (65)
Chemist
Level 22
Unarmed +5 (70), Explosives +5 (70), Barter +5 (70), Melee Weapons +3 (68), Big Guns +5 (70)
Adamantium Skeleton
Level 23
Energy Weapons +3 (80), Lockpick +3 (80), Unarmed +5 (75), Explosives +3 (75), Barter +1 (71), Melee Weapons +7 (75), Big Guns +1 (71)
Intense Training (PE)
Level 24
Energy Weapons +3 (85), Lockpick +3 (85), Unarmed +1 (76), Explosives +3 (80), Barter +4 (75), Melee Weapons +5 (80), Big Guns +4 (75)
Intense Training (PE)
Level 25
Unarmed +4 (82), Speech +5 (80), Repair +1 (76), Barter +5 (80), Science +1 (76), Medicine +2 (77), Big Guns +5 (82)
Intense Training (EN)
Level 26
Lockpick +5 (90), Unarmed +1 (85), Speech +5 (85), Repair +4 (80), Science +4 (80), Medicine +3 (80), Big Guns +1 (85)
Intense Training (EN)
Level 27
Sneak +5 (85), Repair +5 (85), Science +5 (85), Melee Weapons +3 (83), Medicine +5 (85)
Nerves of Steel
Level 28
Unarmed +3 (90), Explosives +5 (85), Barter +5 (85), Melee Weapons +2 (85), Medicine +5 (90), Big Guns +3 (90)
Intense Training (EN)
Level 29
Sneak +1 (86), Small Guns +1 (86), Speech +3 (90), Repair +5 (90), Barter +3 (90), Science +5 (90), Melee Weapons +5 (90)
Intense Training (CH)
Level 30
Sneak +4 (90), Small Guns +9 (95), Energy Weapons +5 (90), Explosives +5 (90)
Nuclear Anomaly
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
willywilli2, over 14 years ago:
THIS IS SUPER PWN!!!!!
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