Level 1
ST 6 PE 6 EN 6 CH 2 IN 8 AG 6 LK 6
Repair, Small Guns, and Lockpick
Ant Sight
Barkskin
Dream Crusher
Hematophage
Power Armor Training
Wired Reflexes
Rad Regeneration
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Perception)
Bobblehead (Speech)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Level 2
Lockpick +3 (50), Speech +3 (25), Repair +4 (55), Barter +1 (23), Science +4 (40), Medicine +4 (40)
Intense Training (IN)
Level 3
Small Guns +5 (50), Energy Weapons +3 (35), Lockpick +3 (53), Explosives +3 (35), Barter +2 (25), Science +2 (42), Medicine +2 (42)
Swift Learner
Level 4
Lockpick +2 (55), Speech +5 (30), Barter +5 (30), Science +3 (45), Melee Weapons +2 (32), Medicine +3 (45)
Educated
Level 5
Sneak +2 (32), Lockpick +5 (60), Unarmed +2 (32), Speech +2 (32), Barter +2 (32), Science +5 (50), Melee Weapons +3 (35), Big Guns +2 (32)
Comprehension
Level 6
Sneak +3 (35), Lockpick +4 (64), Unarmed +3 (35), Speech +3 (35), Barter +3 (35), Science +4 (54), Big Guns +3 (35)
Toughness
Level 7
Sneak +3 (40), Small Guns +3 (55), Energy Weapons +2 (37), Lockpick +6 (70), Unarmed +2 (37), Speech +2 (37), Explosives +2 (37), Science +1 (55), Melee Weapons +2 (37)
Intense Training (AG)
Level 8
Energy Weapons +3 (40), Lockpick +5 (75), Unarmed +3 (40), Speech +3 (40), Repair +3 (58), Explosives +3 (40), Melee Weapons +3 (40)
Commando
Level 9
Sneak +1 (41), Energy Weapons +1 (41), Unarmed +1 (41), Speech +1 (41), Repair +2 (60), Explosives +1 (41), Barter +6 (41), Melee Weapons +1 (41), Medicine +3 (48), Big Guns +6 (41)
Strong Back
Level 10
Sneak +3 (44), Energy Weapons +3 (44), Unarmed +2 (43), Speech +3 (44), Explosives +3 (44), Barter +3 (44), Melee Weapons +3 (44), Big Guns +3 (44)
Finesse
Level 11
Sneak +1 (47), Small Guns +2 (59), Energy Weapons +1 (45), Unarmed +2 (45), Speech +1 (45), Explosives +1 (45), Barter +1 (45), Science +5 (60), Melee Weapons +1 (45), Medicine +7 (55), Big Guns +1 (45)
Intense Training (AG)
Level 12
Sneak +3 (50), Small Guns +6 (65), Energy Weapons +5 (50), Repair +2 (62), Science +2 (62), Big Guns +5 (50)
Sniper
Level 13
Small Guns +5 (70), Energy Weapons +5 (55), Repair +1 (63), Science +2 (64), Medicine +5 (60), Big Guns +5 (55)
Bloody Mess
Level 14
Speech +5 (50), Repair +2 (65), Explosives +5 (50), Barter +5 (50), Science +1 (65), Melee Weapons +5 (50)
Cyborg
Level 15
Small Guns +5 (75), Energy Weapons +5 (70), Unarmed +3 (48), Repair +5 (70), Science +5 (70)
Silent Running
Level 16
Unarmed +4 (52), Speech +3 (53), Repair +5 (75), Explosives +2 (52), Barter +2 (52), Science +5 (75), Melee Weapons +2 (52)
Action Boy/Girl
Level 17
Sneak +4 (64), Unarmed +3 (55), Speech +2 (55), Explosives +3 (55), Barter +3 (55), Melee Weapons +3 (55), Medicine +5 (65)
Better Criticals
Level 18
Sneak +10 (74), Speech +4 (74), Medicine +9 (74)
Tag! (Speech)
Level 19
Sneak +4 (80), Small Guns +3 (80), Speech +1 (75), Explosives +5 (60), Barter +4 (59), Medicine +1 (75), Big Guns +5 (60)
Intense Training (AG)
Level 20
Small Guns +2 (82), Unarmed +5 (60), Explosives +5 (65), Barter +1 (60), Melee Weapons +5 (60), Big Guns +5 (65)
Grim Reaper's Sprint
Level 21
Small Guns +3 (85), Energy Weapons +5 (75), Unarmed +5 (65), Barter +5 (65), Melee Weapons +5 (65)
Chemist
Level 22
Unarmed +5 (70), Explosives +5 (70), Barter +5 (70), Melee Weapons +3 (68), Big Guns +5 (70)
Adamantium Skeleton
Level 23
Energy Weapons +3 (80), Lockpick +3 (80), Unarmed +5 (75), Explosives +3 (75), Barter +1 (71), Melee Weapons +7 (75), Big Guns +1 (71)
Intense Training (PE)
Level 24
Energy Weapons +3 (85), Lockpick +3 (85), Unarmed +1 (76), Explosives +3 (80), Barter +4 (75), Melee Weapons +5 (80), Big Guns +4 (75)
Intense Training (PE)
Level 25
Unarmed +4 (82), Speech +5 (80), Repair +1 (76), Barter +5 (80), Science +1 (76), Medicine +2 (77), Big Guns +5 (82)
Intense Training (EN)
Level 26
Lockpick +5 (90), Unarmed +1 (85), Speech +5 (85), Repair +4 (80), Science +4 (80), Medicine +3 (80), Big Guns +1 (85)
Intense Training (EN)
Level 27
Sneak +5 (85), Repair +5 (85), Science +5 (85), Melee Weapons +3 (83), Medicine +5 (85)
Nerves of Steel
Level 28
Unarmed +3 (90), Explosives +5 (85), Barter +5 (85), Melee Weapons +2 (85), Medicine +5 (90), Big Guns +3 (90)
Intense Training (EN)
Level 29
Sneak +1 (86), Small Guns +1 (86), Speech +3 (90), Repair +5 (90), Barter +3 (90), Science +5 (90), Melee Weapons +5 (90)
Intense Training (CH)
Level 30
Sneak +4 (90), Small Guns +9 (95), Energy Weapons +5 (90), Explosives +5 (90)
Nuclear Anomaly
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (92)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)