Strength
7
 
Perception
7
 
Endurance
9
 
Charisma
7
 
Intelligence
10
 
Agility
8
 
Luck
9
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
570
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
88
 
Big Guns
88
 
Energy Weapons
88
 
Explosives
88
 
Lockpick
88
 
Medicine
88
 
Melee Weapons
88
 
Repair
88
 
Science
88
 
Small Guns
93
 
Sneak
88
 
Speech
96
 
Unarmed
94
 
Action Boy/Girl
Adamantium Skeleton
Animal Friend
Ant Might
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (9)
Nerves of Steel
No Weaknesses
Nuclear Anomaly
Pitt Fighter
Power Armor Training
Rad Absorption
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Small Guns, Speech, and Barter
Level 2
Small Guns +19 (50)
Intense Training (LK)
Level 3
Speech +19 (50)
Intense Training (AG)
Level 4
Repair +19 (43)
Educated
Level 5
Barter +22 (53)
Comprehension
Bobblehead (Intelligence)
Ant Might
Power Armor Training
Covert Ops
Big Book of Science => Science +2 (31)
Level 6
Lockpick +6 (25), Barter +17 (70)
Intense Training (AG)
Level 7
Sneak +1 (21), Small Guns +3 (60), Science +19 (50)
Bloody Mess
Bobblehead (Perception)
Level 8
Sneak +23 (44)
Strong Back
Bobblehead (Agility)
Level 9
Sneak +4 (50), Lockpick +19 (46)
Commando
Bobblehead (Charisma)
Wired Reflexes
Level 10
Energy Weapons +14 (32), Lockpick +4 (50), Repair +5 (50)
Finesse
Bobblehead (Medicine)
Barkskin
Level 11
Repair +9 (59), Medicine +14 (50)
Animal Friend
Bobblehead (Energy Weapons)
Booster Shot
Level 12
Energy Weapons +23 (65)
Silent Running
Bobblehead (Sneak)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Big Guns)
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Unarmed)
Bobblehead (Speech)
Level 13
Big Guns +23 (51)
Sniper
Level 14
Explosives +13 (41), Big Guns +10 (61)
Toughness
Pitt Fighter
Level 15
Speech +13 (75), Medicine +10 (60)
Cyborg
Hematophage
Level 16
Unarmed +23 (51)
Better Criticals
Level 17
Explosives +9 (50), Melee Weapons +14 (44)
Intense Training (EN)
Level 18
Lockpick +15 (75), Medicine +8 (68)
Action Boy/Girl
Level 19
Speech +17 (92), Melee Weapons +6 (50)
Adamantium Skeleton
Level 20
Science +23 (83)
Explorer
Level 21
Energy Weapons +5 (82), Lockpick +5 (82), Medicine +13 (81)
Intense Training (PE)
Level 22
Unarmed +23 (76)
Grim Reaper's Sprint
Level 23
Explosives +23 (75)
Intense Training (CH)
Level 24
Repair +6 (75), Melee Weapons +17 (67)
No Weaknesses
Level 25
Small Guns +5 (77), Repair +5 (80), Melee Weapons +13 (80)
Intense Training (EN)
Level 26
Small Guns +3 (80), Explosives +5 (80), Big Guns +15 (80)
Nerves of Steel
Level 27
Sneak +10 (80), Unarmed +13 (93)
Intense Training (EN)
Level 28
Sneak +5 (85), Small Guns +5 (85), Repair +5 (85), Science +2 (85), Melee Weapons +5 (85), Medicine +1 (82)
Rad Absorption
Level 29
Energy Weapons +4 (87), Lockpick +4 (87), Explosives +6 (87), Barter +2 (87), Medicine +3 (86), Big Guns +4 (87)
Intense Training (LK)
Level 30
Sneak +2 (88), Small Guns +7 (93), Energy Weapons +1 (88), Lockpick +1 (88), Speech +1 (96), Repair +2 (88), Explosives +1 (88), Barter +1 (88), Science +2 (88), Melee Weapons +2 (88), Medicine +2 (88), Big Guns +1 (88)
Nuclear Anomaly
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