Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Repair, Small Guns, and Speech
Bobblehead (Medicine)
Level 2
Speech +5 (35), Repair +2 (45), Explosives +10 (25), Science +2 (25)
Gun Nut
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Small Guns +3 (45), Lockpick +8 (23), Speech +3 (38), Repair +3 (55), Science +3 (30)
Gun Nut
Ant Sight
Level 4
Lockpick +5 (30), Speech +12 (50), Science +3 (33)
Educated
Rad Regeneration
Level 5
Lockpick +10 (40), Science +12 (45), Medicine +1 (36)
Gun Nut
Level 6
Energy Weapons +3 (20), Lockpick +5 (45), Barter +10 (25), Science +5 (55)
Daddy's Boy/Girl
Level 7
Energy Weapons +3 (23), Lockpick +5 (50), Barter +15 (40)
Daddy's Boy/Girl
Level 8
Energy Weapons +3 (26), Repair +5 (65), Barter +10 (50), Science +5 (70)
Daddy's Boy/Girl
Level 9
Lockpick +8 (58), Repair +10 (75), Science +5 (75)
Intense Training (EN)
Level 10
Energy Weapons +1 (27), Lockpick +7 (65), Repair +5 (80), Barter +5 (60), Science +5 (80)
Scoundrel
Level 11
Energy Weapons +3 (30), Lockpick +10 (75), Science +10 (90)
Scoundrel
Level 12
Lockpick +3 (78), Repair +10 (90), Science +10 (100)
Scoundrel
Level 13
Lockpick +12 (92), Speech +1 (66), Repair +10 (100)
Intense Training (PE)
Level 14
Energy Weapons +2 (44), Lockpick +8 (100), Speech +4 (70), Medicine +9 (60)
Cyborg
Level 15
Speech +10 (80), Medicine +13 (73)
Strong Back
Level 16
Energy Weapons +1 (45), Speech +20 (100), Medicine +2 (90)
Tag! (Medicine)
Level 17
Energy Weapons +13 (58), Medicine +10 (100)
Bloody Mess
Level 18
Energy Weapons +12 (72), Barter +11 (81)
Intense Training (PE)
Level 19
Energy Weapons +13 (85), Barter +10 (91)
Toughness
Level 20
Small Guns +8 (58), Energy Weapons +15 (100)
Grim Reaper's Sprint
Level 21
Sneak +12 (29), Small Guns +2 (60), Barter +9 (100)
Finesse