Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 6 LK 6
Small Guns, Lockpick, and Repair
Level 2
Sneak +3 (20), Small Guns +3 (40), Lockpick +2 (34), Speech +3 (18), Repair +2 (37), Medicine +2 (17)
Gun Nut
Level 3
Sneak +2 (27), Lockpick +2 (41), Speech +2 (20), Repair +2 (39), Barter +2 (17), Science +5 (20)
Thief
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Covert Ops
Wired Reflexes
Level 4
Sneak +3 (43), Small Guns +4 (60), Speech +2 (35), Science +4 (40), Medicine +3 (33)
Comprehension
Level 5
Lockpick +2 (59), Unarmed +3 (33), Speech +4 (39), Melee Weapons +2 (32), Medicine +5 (38)
Educated
Tumblers Today => Lockpick +2 (61)
Big Book of Science => Science +2 (42)
Chinese Army: Special Ops Training Manual => Sneak +2 (45)
Dean's Electronics => Repair +2 (54)
Guns and Bullets => Small Guns +2 (62)
Paradise Lost => Speech +2 (41)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Lying, Congressional Style => Speech +2 (43)
Power Armor Training
Barkskin
Hematophage
Xenotech Expert
Superior Defender
Rad Regeneration
Level 6
Small Guns +3 (65), Lockpick +3 (64), Speech +2 (45), Repair +6 (60), Barter +4 (36), Big Guns +1 (33)
Toughness
Ghoul Ecology
Booster Shot
Pitt Fighter
Auto Expert
Level 7
Sneak +2 (47), Small Guns +2 (72), Energy Weapons +3 (33), Lockpick +2 (66), Explosives +3 (33), Barter +2 (38), Science +1 (43), Medicine +1 (41), Big Guns +3 (36)
Gun Nut
Punga Power!
Level 8
Energy Weapons +7 (40), Speech +5 (50), Melee Weapons +3 (35), Big Guns +4 (40)
Commando
Level 9
Small Guns +2 (74), Speech +5 (55), Repair +3 (68), Explosives +1 (34), Barter +2 (40), Science +1 (44), Melee Weapons +3 (38), Big Guns +2 (42)
Strong Back
Grognak the Barbarian => Melee Weapons +2 (40)
Grognak the Barbarian => Melee Weapons +2 (42)
Grognak the Barbarian => Melee Weapons +2 (44)
Grognak the Barbarian => Melee Weapons +2 (46)
Pugilism Illustrated => Unarmed +2 (35)
Pugilism Illustrated => Unarmed +2 (37)
Dean's Electronics => Repair +2 (70)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Duck and Cover! => Explosives +2 (36)
Duck and Cover! => Explosives +2 (38)
Duck and Cover! => Explosives +2 (40)
Grognak the Barbarian => Melee Weapons +2 (48)
Grognak the Barbarian => Melee Weapons +2 (50)
Level 10
Sneak +3 (50), Small Guns +1 (75), Unarmed +3 (40), Speech +5 (60), Barter +6 (46), Science +1 (45)
Finesse
Dean's Electronics => Repair +2 (76)
Lying, Congressional Style => Speech +2 (62)
Tumblers Today => Lockpick +2 (68)
Level 11
Lockpick +3 (71), Speech +4 (66), Repair +4 (80), Barter +2 (48), Science +5 (50), Big Guns +1 (43)
Night Person
Level 12
Sneak +5 (55), Small Guns +1 (76), Lockpick +1 (72), Speech +4 (70), Barter +5 (53), Medicine +3 (44)
Sniper
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Level 13
Sneak +11 (80), Energy Weapons +3 (43), Barter +3 (56), Big Guns +2 (45)
Bloody Mess
Level 14
Unarmed +1 (41), Speech +2 (72), Barter +2 (58), Melee Weapons +5 (55), Medicine +6 (50), Big Guns +3 (48)
Adamantium Skeleton
Level 15
Energy Weapons +2 (45), Lockpick +8 (80), Explosives +3 (43), Melee Weapons +6 (61)
Life Giver
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
Lying, Congressional Style => Speech +2 (74)
Nikola Tesla and You => Energy Weapons +2 (47)
Lying, Congressional Style => Speech +2 (76)
Lying, Congressional Style => Speech +2 (78)
Nikola Tesla and You => Energy Weapons +2 (49)
Big Book of Science => Science +2 (52)
Grognak the Barbarian => Melee Weapons +2 (63)
Grognak the Barbarian => Melee Weapons +2 (65)
Grognak the Barbarian => Melee Weapons +2 (67)
Grognak the Barbarian => Melee Weapons +2 (69)
Grognak the Barbarian => Melee Weapons +2 (71)
Grognak the Barbarian => Melee Weapons +2 (73)
Grognak the Barbarian => Melee Weapons +2 (75)
Grognak the Barbarian => Melee Weapons +2 (77)
Grognak the Barbarian => Melee Weapons +2 (79)
Grognak the Barbarian => Melee Weapons +2 (81)
Level 16
Sneak +5 (85), Energy Weapons +1 (50), Lockpick +5 (85), Speech +2 (80), Repair +5 (85), Explosives +1 (44)
Better Criticals
Level 17
Energy Weapons +10 (60), Barter +2 (60), Science +7 (59)
Tag! (Medicine)
Level 18
Small Guns +14 (90), Speech +1 (81), Big Guns +4 (60)
Action Boy/Girl
Level 19
Sneak +5 (90), Small Guns +4 (94), Speech +3 (84), Science +5 (64), Medicine +2 (67)
Concentrated Fire
Level 20
Small Guns +3 (97), Lockpick +5 (90), Speech +3 (87), Repair +5 (90), Medicine +3 (70)
Grim Reaper's Sprint
Level 21
Sneak +3 (93), Small Guns +3 (100), Lockpick +7 (97), Explosives +6 (50)
Cyborg
Level 22
Energy Weapons +2 (72), Lockpick +3 (100), Barter +4 (64), Science +7 (71), Big Guns +3 (63)
Ninja
Level 23
Sneak +7 (100), Speech +3 (90), Repair +6 (96), Melee Weapons +3 (84)
Size Matters
Level 24
Repair +4 (100), Explosives +1 (51), Barter +6 (70), Science +4 (75), Medicine +2 (72), Big Guns +2 (80)
Gunslinger
Level 25
Energy Weapons +8 (80), Speech +2 (92), Explosives +5 (56), Big Guns +4 (84)
Rad Resistance
Level 26
Energy Weapons +6 (86), Barter +1 (71), Melee Weapons +6 (90), Big Guns +6 (90)
Nerves of Steel
Level 27
Energy Weapons +4 (90), Speech +5 (97), Explosives +4 (60), Medicine +6 (78)
Fast Metabolism
Level 28
Energy Weapons +6 (96), Speech +3 (100), Medicine +4 (87), Big Guns +6 (96)
Daddy's Boy/Girl
Level 29
Energy Weapons +4 (100), Melee Weapons +8 (98), Medicine +3 (95), Big Guns +4 (100)
Daddy's Boy/Girl
Level 30
Unarmed +3 (49), Barter +4 (82), Science +5 (97), Melee Weapons +2 (100), Medicine +5 (100)
Almost Perfect
Ant Sight