Strength
7
 
Perception
5
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
8
 
Luck
10
 
Action Points
81
 
Carry Weight
270
 
Critical Chance
10%
 
Dmg Resist
15%
 
Hit Points
330
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
11
 
Big Guns
23
 
Energy Weapons
17
 
Explosives
50
 
Lockpick
35
 
Medicine
80
 
Melee Weapons
100
 
Repair
50
 
Science
37
 
Small Guns
23
 
Sneak
23
 
Speech
11
 
Unarmed
23
 
Ant Might
Barkskin
Bloody Mess
Educated
Intense Training (3)
Power Armor Training
Rad Regeneration
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 1 IN 9 AG 7 LK 8
Melee Weapons, Repair, and Explosives
Level 2
Lockpick +3 (20), Repair +1 (41), Melee Weapons +9 (41), Medicine +6 (31)
Intense Training (LK)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Medicine)
Ant Might
Power Armor Training
Barkskin
Rad Regeneration
Wired Reflexes
Bobblehead (Charisma)
Bobblehead (Science)
Level 3
Lockpick +5 (25), Repair +2 (45), Explosives +3 (35), Melee Weapons +8 (53), Medicine +2 (45)
Intense Training (EN)
Level 4
Repair +5 (50), Explosives +5 (40), Melee Weapons +10 (63)
Educated
Level 5
Melee Weapons +23 (86)
Intense Training (EN)
Level 6
Melee Weapons +14 (100), Medicine +9 (54)
Toughness
Level 7
Lockpick +7 (32), Explosives +10 (50), Medicine +6 (60)
Bloody Mess
Level 8
Lockpick +3 (35), Medicine +20 (80)
Strong Back
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