Level 1
ST 2 PE 7 EN 4 CH 8 IN 9 AG 6 LK 4
Lockpick, Speech, and Science
Level 2
Energy Weapons +1 (19), Lockpick +12 (45), Repair +3 (25), Science +3 (40)
Intense Training (EN)
Grognak the Barbarian => Melee Weapons +1 (9)
Level 3
Sneak +3 (20), Energy Weapons +4 (24), Speech +4 (40), Barter +4 (25), Science +4 (45)
Intense Training (LK)
Tumblers Today => Lockpick +1 (47)
Level 4
Sneak +3 (23), Energy Weapons +6 (30), Speech +5 (45), Barter +5 (30)
Educated
Bobblehead (Medicine)
Bobblehead (Strength)
Level 5
Sneak +2 (25), Lockpick +10 (57), Speech +5 (50), Barter +5 (35)
Intense Training (LK)
Level 6
Sneak +4 (29), Energy Weapons +5 (35), Lockpick +13 (70)
Child at Heart
Duck and Cover! => Explosives +1 (20)
D.C. Journal of Internal Medicine => Medicine +1 (34)
Level 7
Energy Weapons +5 (40), Science +17 (62)
Lady Killer/Black Widow
Chinese Army: Special Ops Training Manual => Sneak +1 (30)
Level 8
Sneak +4 (35), Energy Weapons +4 (45), Speech +3 (54), Barter +4 (40), Science +7 (70)
Intense Training (LK)
Bobblehead (Luck)
Bobblehead (Intelligence)
Level 9
Sneak +4 (40), Speech +10 (65), Barter +9 (50)
Intense Training (LK)
Bobblehead (Repair)
Bobblehead (Lockpick)
Level 10
Energy Weapons +4 (50), Lockpick +8 (90), Science +9 (82), Medicine +2 (40)
Finesse
Bobblehead (Science)
Duck and Cover! => Explosives +1 (23)
Dean's Electronics => Repair +1 (41)
Level 11
Sneak +7 (47), Energy Weapons +5 (55), Speech +11 (76)
Gunslinger
Tales of a Junktown Jerky Vendor => Barter +1 (51)
Level 12
Sneak +13 (70), Energy Weapons +5 (60), Speech +5 (81)
Silent Running
Big Book of Science => Science +1 (93)
Dean's Electronics => Repair +1 (42)
Tales of a Junktown Jerky Vendor => Barter +1 (52)
Ant Sight